Made in Heaven: Difference between revisions

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{{Character|name=Made in Heaven|image=Madeinheaven.png}}
{{Spec/Stand Infobox
| title1 =
| image1 = Made in heaven 0.png
| image2 = Made in heaven 1.png
| image3 = Made in heaven 2.png
| image4 = Made in heaven 3.png
| chart = {{StandChart4|power=B|speed=A|range=C|durability=A|precision=C|potential=A}}
| special_1 = Low Kick
| special_2 = Fury Chop
| special_3 = Divine Severance
| utility = Speed Slice
| ultimate = Time Acceleration
| passive = Speed I
}}


== Description ==
== Description ==
Lightspeed RUSHDOWN
'''Made in Heaven''' is one of the strongest stands in the '''Jojo's Bizzare Adventure''' series, and it is the second evolution of '''[[Whitesnake]]''', evolving from '''[[C-Moon]]'''.
'''Made in Heaven''' is one of the strongest stands in the '''Jojo's Bizzare Adventure''' series, and it is the second evolution of '''[[Whitesnake]]''', evolving from '''[[C-Moon]]'''.


== Stats ==
=== PROS ===
Power: B
 
Speed: ∞
 
Range: C
 
Durability: A
 
Precision: C
 
Potential: A
 
== Abilities ==
 
=== Slice ===
'''(Light/M1)'''
 
Quick combo starter
 
=== Speed Chop ===
'''(Crouching Light/ Crouch + M1)'''
 
Tiny stun but procs bleed on your enemy
 
=== Barrage ===
'''(Barrage B)'''
 
Short and knocks back the enemy
 
=== Roundabout Donut ===
'''(Heavy/R)'''
 
Feigns a stand de-summon and doubles as an uninterruptable combo starter.
 
=== Leg Crusher ===
'''(Special 1/V)'''
 
Made in Heaven hoofs the enemy’s leg in a quick stunning attack. Combo starter/extender
 
=== Fury Chop ===
'''(Special 2/G)'''
 
Combo Extender. On hit the user gets 8s of haste and the victim gets 8s of mining fatigue. If the user whiffs this attack, they receive the 8 seconds of mining fatigue.
 
=== Divine Severance ===
'''(Special 3/M)'''
 
Made in Heaven speed slices the entire area finishing with a large launching slice.


=== Heaven’s Judgement ===
* Best mobility
'''(Crouching Special 3/Crouch + M)'''
* Great mixups
* Good pressure
* Low cooldowns


When used while looking at a target(within 4m), you will rapidly fly around them.(7m radius) Pressing a directional button while circling an enemy will launch you that way.
=== CONS ===


=== Time Acceleration ===
* Bad defensive options
'''(Ultimate/H)'''
* Relies on good spacing


Allows charging of a speedometer for 30s, it is charged by landing hits.
== Moves/Combos ==
{{MoveInfo
| name = Slice
| key = Light
| image = MIHLight.gif
| startup = 4
| active = 1(6)1
| active_num = 8
| recovery = 3
| damage = 4.0+5.0 Total: 9.0
| knockback = 1.0
| adv_hit = 6...1(launch)
| adv_block = 5
| distance = 0.75
| description = Quick combo starter. Very fast startup.
}}{{MoveInfo
| name = Speed Chop
| key = Crouching Light
| image = MIHLightCrouching.gif
| startup = 5
| active = 1
| active_num = 1
| recovery = 5
| damage = 3.0
| knockback = 0.5
| adv_hit = 2(burstable)
| adv_block = 2
| distance = 0.75
| description = Small fast chop that applies bleed II.
}}{{MoveInfo
| name = Roundabout Donut
| key = Heavy
| image = MIHHeavy.gif
| startup = 25
| active = 1
| active_num = 1
| recovery = 6
| damage = 8.5
| knockback = -0.2
| adv_hit = 33(burstable)
| adv_block = -2
| distance = 0.75
| description = Feigns a stand desummon. Uninterruptible combo starter.
}}{{MoveInfo
| name = Barrage
| key = Barrage
| image = MIHBarrage.gif
| startup = 1
| active = 1(1)x11+7
| active_num = 29
| recovery = 3
| damage = 1.0x12 Total: 12.0
| knockback = 1.1
| adv_hit = 6(launch)
| adv_block = 2
| distance = 0.85
| description = Short, knocks back.
}}{{MoveInfo
| name = Low Kick
| key = Special 1
| image = MIHSpecial1.gif
| startup = 7
| active = 1
| active_num = 1
| recovery = 9
| damage = 6.0
| knockback = 0.25
| adv_hit = 16(burstable)
| adv_block = 1
| distance = 0.85
| description = Combo starter/extender. MIH hoofs the enemies in the leg for good stun. Has good range.
}}{{MoveInfo
| name = Leg Crusher
| key = Special 1
| image = MIHSpecial1Crouching.gif
| startup = 8
| active = 1
| active_num = 1
| recovery = 10
| damage = 7.0
| knockback = 0.35
| adv_hit = 11(burstable)
| adv_block = 1
| distance = 0.85
| description = Knocks down for 2 seconds. Combo finisher.
}}{{MoveInfo
| name = Fury Chop
| key = Special 2
| image = MIHSpecial2.gif
| startup = 14
| active = 1
| active_num = 1
| recovery = 9
| damage = 7.0
| knockback = 0.25
| adv_hit = 10(burstable)
| adv_block = 2
| distance = 0.85
| description = Combo extender. On hit, gives haste (8s) to user and mining fatigue (8s) to victim. On whiff, the fatigue is given to the user.
}}{{MoveInfo
| name = Divine Severance
| key = Special 3
| image = MIHSpecial3.gif
| startup = 19
| active = 1(1)x20
| active_num = 40
| recovery = 2
| damage = 1.0x20 Total:20.0
| knockback = 0
| adv_hit = 0
| adv_block = 0
| distance = 1.25
| description = Made in Heaven rapidly speed slices an area in a sphere around where it activates the move. Then finishes with a large, launching slice.
}}{{MoveInfo
| name = Heaven's Judgement
| key = Crouching Special 3
| image = MIHSpecial3Crouching.gif
| startup = 12
| active = 1
| active_num = 1
| recovery = 1
| description = Rapidly circle a looked-at target within 4m at a radius of 7m. Pressing a movement key while in this circle will send you in that direction.
| distance = 4.0
}}{{MoveInfo
| name = Time Acceleration
| key = Ultimate
| image = MIHUltimate.gif
| startup = 19
| active = 1
| active_num = 1
| recovery = 20
| description = Allows charging a speedometer for 30 seconds.
It is charged by landing hits.  
As the meter charges, you gain speed and haste that scales off the level of meter you have.
If the speedometer is full and the charging period finishes, enemies become standless for 15s.
}}{{MoveInfo
| name = Speed Slice
| key = Utility
| image = MIHUtility.gif
| startup = 9
| active = 1
| active_num = 1
| recovery = 1
| damage = 6.0
| knockback = 0.1
| adv_hit = 12
| adv_block = 1
| distance = 1.25
| description = Short windup. MIH teleports forward with a hitbox that does stun and light knockback. Combo starter/extender.
}}


The speedometer impacts the level of speed and haste granted by Time Acceleration.
=== BNBs ===


If the speedometer is completely full and the charging period finishes, all surrounding enemies become standless for 15s.
==== BNB 1 ====
'''The Flashbang'''<div style="background: #1a1a1a; border: 2px solid #333; padding: 15px; margin: 0.5em 0; border-radius: 8px; box-shadow: 0 4px 8px rgba(0,0,0,0.5); overflow: hidden;">[[File:The_Flashbang.gif|thumb]](Donut>Light>)Speed Slice>Low Kick>Fury Chop>Light>Barrage>Dash>Light~Light</div>


=== Speed Slice ===
'''(Utility/’)'''


Short windup, harming teleport with hitstun and light knockback.
== Trivia ==
[[Category:Stands]]
Made in Heaven used to have a rainbowdash skin. I'm just as sad as you are reader.
[[Category:Stone Ocean]]
[[Category:Evolved]]

Latest revision as of 05:32, 8 May 2026


Description

Lightspeed RUSHDOWN

Made in Heaven is one of the strongest stands in the Jojo's Bizzare Adventure series, and it is the second evolution of Whitesnake, evolving from C-Moon.

PROS

  • Best mobility
  • Great mixups
  • Good pressure
  • Low cooldowns

CONS

  • Bad defensive options
  • Relies on good spacing

Moves/Combos

Slice [Light]

Startup:4 Ticks (0.2s)
Active:1(6)1 Ticks (0.4s)
Recovery:3 Ticks (0.15s)
Total:15 Ticks (0.75s)
Damage:4.0+5.0 Total: 9.0
Knockback:1.0
Adv. on Hit:6...1(launch) Ticks
Adv. on Block:5 Ticks
Distance:0.75m
Quick combo starter. Very fast startup.

Speed Chop [Crouching Light]

Startup:5 Ticks (0.25s)
Active:1 Ticks (0.05s)
Recovery:5 Ticks (0.25s)
Total:11 Ticks (0.55s)
Damage:3.0
Knockback:0.5
Adv. on Hit:2(burstable) Ticks
Adv. on Block:2 Ticks
Distance:0.75m
Small fast chop that applies bleed II.

Roundabout Donut [Heavy]

Startup:25 Ticks (1.25s)
Active:1 Ticks (0.05s)
Recovery:6 Ticks (0.3s)
Total:32 Ticks (1.6s)
Damage:8.5
Knockback:-0.2
Adv. on Hit:33(burstable) Ticks
Adv. on Block:-2 Ticks
Distance:0.75m
Feigns a stand desummon. Uninterruptible combo starter.

Barrage [Barrage]

Startup:1 Ticks (0.05s)
Active:1(1)x11+7 Ticks (1.45s)
Recovery:3 Ticks (0.15s)
Total:33 Ticks (1.65s)
Damage:1.0x12 Total: 12.0
Knockback:1.1
Adv. on Hit:6(launch) Ticks
Adv. on Block:2 Ticks
Distance:0.85m
Short, knocks back.

Low Kick [Special 1]

Startup:7 Ticks (0.35s)
Active:1 Ticks (0.05s)
Recovery:9 Ticks (0.45s)
Total:17 Ticks (0.85s)
Damage:6.0
Knockback:0.25
Adv. on Hit:16(burstable) Ticks
Adv. on Block:1 Ticks
Distance:0.85m
Combo starter/extender. MIH hoofs the enemies in the leg for good stun. Has good range.

Leg Crusher [Special 1]

Startup:8 Ticks (0.4s)
Active:1 Ticks (0.05s)
Recovery:10 Ticks (0.5s)
Total:19 Ticks (0.95s)
Damage:7.0
Knockback:0.35
Adv. on Hit:11(burstable) Ticks
Adv. on Block:1 Ticks
Distance:0.85m
Knocks down for 2 seconds. Combo finisher.

Fury Chop [Special 2]

Startup:14 Ticks (0.7s)
Active:1 Ticks (0.05s)
Recovery:9 Ticks (0.45s)
Total:24 Ticks (1.2s)
Damage:7.0
Knockback:0.25
Adv. on Hit:10(burstable) Ticks
Adv. on Block:2 Ticks
Distance:0.85m
Combo extender. On hit, gives haste (8s) to user and mining fatigue (8s) to victim. On whiff, the fatigue is given to the user.

Divine Severance [Special 3]

Startup:19 Ticks (0.95s)
Active:1(1)x20 Ticks (2s)
Recovery:2 Ticks (0.1s)
Total:61 Ticks (3.05s)
Damage:1.0x20 Total:20.0
Knockback:0
Adv. on Hit:0 Ticks
Adv. on Block:0 Ticks
Distance:1.25m
Made in Heaven rapidly speed slices an area in a sphere around where it activates the move. Then finishes with a large, launching slice.

Heaven's Judgement [Crouching Special 3]

Startup:12 Ticks (0.6s)
Active:1 Ticks (0.05s)
Recovery:1 Ticks (0.05s)
Total:14 Ticks (0.7s)
Distance:4.0m
Rapidly circle a looked-at target within 4m at a radius of 7m. Pressing a movement key while in this circle will send you in that direction.

Time Acceleration [Ultimate]

Startup:19 Ticks (0.95s)
Active:1 Ticks (0.05s)
Recovery:20 Ticks (1s)
Total:40 Ticks (2s)
Allows charging a speedometer for 30 seconds.

It is charged by landing hits. As the meter charges, you gain speed and haste that scales off the level of meter you have.

If the speedometer is full and the charging period finishes, enemies become standless for 15s.

Speed Slice [Utility]

Startup:9 Ticks (0.45s)
Active:1 Ticks (0.05s)
Recovery:1 Ticks (0.05s)
Total:11 Ticks (0.55s)
Damage:6.0
Knockback:0.1
Adv. on Hit:12 Ticks
Adv. on Block:1 Ticks
Distance:1.25m
Short windup. MIH teleports forward with a hitbox that does stun and light knockback. Combo starter/extender.

BNBs

BNB 1

The Flashbang

File:The Flashbang.gif
(Donut>Light>)Speed Slice>Low Kick>Fury Chop>Light>Barrage>Dash>Light~Light


Trivia

Made in Heaven used to have a rainbowdash skin. I'm just as sad as you are reader.