Config
Running the /jconfig command will pull up a list of options to modify the Jcraft mod.
Command List
| Config | Details |
|---|---|
| Star Platinum The World Timestop Duration | Default: 35
Each integer this value is increased/decreased by increases/decreases the duration of SPTW's timestop by 0.05s |
| The World Timestop Duration | Default: 80
Each integer this value is increased/decreased by increases/decreases the duration of TW's timestop by 0.05s |
| Shadow The World Timestop Duration | Default: 50
Each integer this value is increased/decreased by increases/decreases the duration of STW's timestop by 0.05s |
| Made in Heaven Time Accel Duration | Default: 300
Each integer this value is increased/decreased by increases/decreases the duration of MIH's time acceleration by 0.05s |
| Made in Heaven Sprint Hunger Multiplier | Default: 5.0
Each integer this value is increased/decreased by increases/decreases the rate of hunger consumption sprinting with MIH causes. |
| Heal On Kill | Default: No
When enabled, every kill of another player that gets credited towards the killer will restore the killer's hunger and health completely. |
| Health to Damage Scaling | Default: Yes
When enabled, JCraft attacks (stand and spec attacks) will deal extra damage to creatures with more than 20 maximum hit points. This is proportional to the their maximum. |
| VS Standless Damage Multiplier | Default: 1.5
Increasing this value increases the amount of damage JCraft attacks deal to creatures that don't have a stand. |
| Damage Scaling Minimum | Default: 0.4
This is the lowest a combo's damage can scale down to calculated by making this integer a percentage*10. Each hit in a combo scales the damage of sequential moves down towards this number. |
| Scaling Penalty per Hit | Default: 0.02
As a percentage, this value represents the scaling downwards of damage during combos. Each hit done in a combo decreases the damage scaling of the combo by this number |
| Move Cooldowns | Default: Yes
Determines if Stand and Spec moves will have cooldowns. Disable to remove all cooldowns. |
| Cooldown Duration Multiplier | Default: 1.0
Multiplies the length of all move cooldowns. Lower values shorten the cooldown duration of moves. |
| Enable Cooldown Cancel in Survival | Default: No
When enabled, players can use the Cooldown Cancel ability in survival to chain moves faster and extend combos. |
| Friendly Fire | Default: Yes
Uses scoreboard team. JCraft attacks cannot hit allies on your team if disabled. |
| Base AI Level | Default: 15
Determines the skill level of JCraft stand users. Higher values represent harder opponents. In practice, makes them attack more often and much worse at pathfinding. |