Config: Difference between revisions
Created page with "Category:Mechanics" |
No edit summary |
||
| Line 1: | Line 1: | ||
[[Category:Mechanics]] | [[Category:Mechanics]] | ||
Running the /jconfig command will pull up a list of options to modify the Jcraft mod. | |||
== Command List == | |||
{| class="wikitable" | |||
|+ | |||
!Config | |||
!Details | |||
|- | |||
|Star Platinum The World Timestop Duration | |||
|Default: 35 | |||
Each integer this value is increased/decreased by increases/decreases the duration of SPTW's timestop by 0.05s | |||
|- | |||
|The World Timestop Duration | |||
|Default: 80 | |||
Each integer this value is increased/decreased by increases/decreases the duration of TW's timestop by 0.05s | |||
|- | |||
|Shadow The World Timestop Duration | |||
|Default: 50 | |||
Each integer this value is increased/decreased by increases/decreases the duration of STW's timestop by 0.05s | |||
|- | |||
|Made in Heaven Time Accel Duration | |||
|Default: 300 | |||
Each integer this value is increased/decreased by increases/decreases the duration of MIH's time acceleration by 0.05s | |||
|- | |||
|Made in Heaven Sprint Hunger Multiplier | |||
|Default: 5.0 | |||
Each integer this value is increased/decreased by increases/decreases the rate of hunger consumption sprinting with MIH causes. | |||
|- | |||
|Heal On Kill | |||
|Default: No | |||
When enabled, every kill of another player that gets credited towards the killer will restore the killer's hunger and health completely. | |||
|- | |||
|Health to Damage Scaling | |||
|Default: Yes | |||
When enabled, JCraft attacks (stand and spec attacks) will deal extra damage to creatures with more than 20 maximum hit points. This is proportional to the their maximum. | |||
|- | |||
|VS Standless Damage Multiplier | |||
|Default: 1.5 | |||
Increasing this value increases the amount of damage JCraft attacks deal to creatures that don't have a stand. | |||
|- | |||
|Damage Scaling Minimum | |||
|Default: 0.4 | |||
This is the lowest a combo's damage can scale down to calculated by making this integer a percentage*10. Each hit in a combo scales the damage of sequential moves down towards this number. | |||
|- | |||
|Scaling Penalty per Hit | |||
|Default: 0.02 | |||
As a percentage, this value represents the scaling downwards of damage during combos. Each hit done in a combo decreases the damage scaling of the combo by this number | |||
|- | |||
|Move Cooldowns | |||
|Default: Yes | |||
Determines if Stand and Spec moves will have cooldowns. Disable to remove all cooldowns. | |||
|- | |||
|Cooldown Duration Multiplier | |||
|Default: 1.0 | |||
Multiplies the length of all move cooldowns. Lower values shorten the cooldown duration of moves. | |||
|- | |||
|Enable Cooldown Cancel in Survival | |||
|Default: No | |||
When enabled, players can use the Cooldown Cancel ability in survival to chain moves faster and extend combos. | |||
|- | |||
|Friendly Fire | |||
|Default: Yes | |||
Uses scoreboard team. JCraft attacks cannot hit allies on your team if disabled. | |||
|- | |||
|Base AI Level | |||
|Default: 15 | |||
Determines the skill level of JCraft stand users. Higher values represent harder opponents. In practice, makes them attack more often and much worse at pathfinding. | |||
|} | |||
Revision as of 01:43, 9 August 2026
Running the /jconfig command will pull up a list of options to modify the Jcraft mod.
Command List
| Config | Details |
|---|---|
| Star Platinum The World Timestop Duration | Default: 35
Each integer this value is increased/decreased by increases/decreases the duration of SPTW's timestop by 0.05s |
| The World Timestop Duration | Default: 80
Each integer this value is increased/decreased by increases/decreases the duration of TW's timestop by 0.05s |
| Shadow The World Timestop Duration | Default: 50
Each integer this value is increased/decreased by increases/decreases the duration of STW's timestop by 0.05s |
| Made in Heaven Time Accel Duration | Default: 300
Each integer this value is increased/decreased by increases/decreases the duration of MIH's time acceleration by 0.05s |
| Made in Heaven Sprint Hunger Multiplier | Default: 5.0
Each integer this value is increased/decreased by increases/decreases the rate of hunger consumption sprinting with MIH causes. |
| Heal On Kill | Default: No
When enabled, every kill of another player that gets credited towards the killer will restore the killer's hunger and health completely. |
| Health to Damage Scaling | Default: Yes
When enabled, JCraft attacks (stand and spec attacks) will deal extra damage to creatures with more than 20 maximum hit points. This is proportional to the their maximum. |
| VS Standless Damage Multiplier | Default: 1.5
Increasing this value increases the amount of damage JCraft attacks deal to creatures that don't have a stand. |
| Damage Scaling Minimum | Default: 0.4
This is the lowest a combo's damage can scale down to calculated by making this integer a percentage*10. Each hit in a combo scales the damage of sequential moves down towards this number. |
| Scaling Penalty per Hit | Default: 0.02
As a percentage, this value represents the scaling downwards of damage during combos. Each hit done in a combo decreases the damage scaling of the combo by this number |
| Move Cooldowns | Default: Yes
Determines if Stand and Spec moves will have cooldowns. Disable to remove all cooldowns. |
| Cooldown Duration Multiplier | Default: 1.0
Multiplies the length of all move cooldowns. Lower values shorten the cooldown duration of moves. |
| Enable Cooldown Cancel in Survival | Default: No
When enabled, players can use the Cooldown Cancel ability in survival to chain moves faster and extend combos. |
| Friendly Fire | Default: Yes
Uses scoreboard team. JCraft attacks cannot hit allies on your team if disabled. |
| Base AI Level | Default: 15
Determines the skill level of JCraft stand users. Higher values represent harder opponents. In practice, makes them attack more often and much worse at pathfinding. |