Gold Experience: Difference between revisions

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{{Spec/Stand Infobox
{{Spec/Stand Infobox
| title1 =  
| title1 =  
| image1 = Silver chariot 0.png
| image1 = Gold experience 0.png
| image2 = Silver chariot 1.png
| image2 = Gold experience 1.png
| image3 = Silver chariot 2.png
| image3 = Gold experience 2.png
| image4 = Silver chariot 3.png
| image4 = Gold experience 3.png
| chart = {{StandChart4|power=C|speed=A|range=C|durability=D|precision=C|potential=A}}
| chart = {{StandChart4|power=C|speed=A|range=C|durability=D|precision=C|potential=A}}
| special_1 = Spinning Blade
| special_1 = Healing Hand
| special_2 = Shooting Star
| special_2 = Rekka Series
| special_3 = Cleave
| special_3 = Life Giver
| utility = Circle Slash
| utility = Tree Summon
| ultimate = Armor Off
| ultimate = Overclock
| passive =  
| passive =  
}}
}}


== Description ==
== Description ==
Close Range RUSHDOWN
Impenetrable Regenerative DEFENSE


'''Silver Chariot''' is a close-ranged fast humanoid stand with a rapier.  
'''Gold Experience''' is a stand that can imbue objects with life and it can evolve into '''[[Gold Experience Requiem]].'''


=== PROS ===
=== PROS ===


* Fast light
* Good pressure
* Two barrages
* Above average speed
* Excellent pokes and pressure
* Excellent defense
* Counter
* Excellent setups


=== CONS ===
=== CONS ===


* High execution requirement
* requires setup to become threatening
* Low damage output
* No horizontal movement tools
* Lacking in mobility
* Snake is unreliable (lol)


== Moves/Combos ==
== Moves/Combos ==
Line 181: Line 181:
=== BNBs ===
=== BNBs ===


=== BNB 1 ===
==== BNB 1 ====
'''The giogio'''<div style="background: #1a1a1a; border: 2px solid #333; padding: 15px; margin: 0.5em 0; border-radius: 8px; box-shadow: 0 4px 8px rgba(0,0,0,0.5); overflow: hidden;">[[File:The_giogio.gif|thumb]]Light>Barrage>Light>Cleave>Spinning Blade>Shooting Star>Light</div>
'''The giogio'''<div style="background: #1a1a1a; border: 2px solid #333; padding: 15px; margin: 0.5em 0; border-radius: 8px; box-shadow: 0 4px 8px rgba(0,0,0,0.5); overflow: hidden;">[[File:The_giogio.gif|thumb]]Light>Barrage>Light>Tree>Rekka 1~2~3</div>


=== '''The superprince of gaming''' ===
==== '''BNB 1''' ====
'''Armor On'''<div style="background: #1a1a1a; border: 2px solid #333; padding: 15px; margin: 0.5em 0; border-radius: 8px; box-shadow: 0 4px 8px rgba(0,0,0,0.5); overflow: hidden;">[[File:The_superprince_of_gaming.gif|thumb]]Shooting Star>Light>Barrage>Impaling Thrust</div>
'''The superprince of gaming'''<div style="background: #1a1a1a; border: 2px solid #333; padding: 15px; margin: 0.5em 0; border-radius: 8px; box-shadow: 0 4px 8px rgba(0,0,0,0.5); overflow: hidden;">[[File:The_superprince_of_gaming.gif|thumb]]Shooting Star>Light>Barrage>Impaling Thrust</div>

Revision as of 14:29, 29 April 2026


Description

Impenetrable Regenerative DEFENSE

Gold Experience is a stand that can imbue objects with life and it can evolve into Gold Experience Requiem.

PROS

  • Good pressure
  • Above average speed
  • Excellent defense
  • Excellent setups

CONS

  • requires setup to become threatening
  • No horizontal movement tools
  • Snake is unreliable (lol)

Moves/Combos

Punch [Light]

Startup:4 Ticks (0.2s)
Active:1(7)1 Ticks (0.45s)
Recovery:4 Ticks (0.2s)
Total:17 Ticks (0.85s)
Damage:5+6 Total:11
Knockback:1.0
Adv. on Hit:3(launch) Ticks
Adv. on Block:0 Ticks
Distance:0.75m
Fast light. Good combo starter.

Low Kick [Light(crouching)]

Startup:7 Ticks (0.35s)
Active:1 Ticks (0.05s)
Recovery:6 Ticks (0.3s)
Total:14 Ticks (0.7s)
Damage:6.0
Knockback:0.2
Adv. on Hit:10(burstable) Ticks
Adv. on Block:4 Ticks
Distance:0.75m
Slower but longer stun than punch. Good combo starter.

Donut [Heavy]

Startup:19 Ticks (0.95s)
Active:1 Ticks (0.05s)
Recovery:22 Ticks (1.1s)
Total:42 Ticks (2.1s)
Damage:9.0
Knockback:1.0
Adv. on Hit:29(launch) Ticks
Adv. on Block:-9 Ticks
Distance:1.0m
Has hyper armor. Incredibly long stun. Hugely punishable on whiff/block.

Barrage [Barrage]

Startup:2 Ticks (0.1s)
Active:1(2)x13 Ticks (1.85s)
Recovery:1 Ticks (0.05s)
Total:40 Ticks (2s)
Damage:13.0
Knockback:0.25
Adv. on Hit:28(winded) Ticks
Adv. on Block:2 Ticks
Distance:0.75m
Fast and reliable combo starter/extender. Standard barrage

Roundhouse [Special 1]

Startup:6 Ticks (0.3s)
Active:1 Ticks (0.05s)
Recovery:6 Ticks (0.3s)
Total:13 Ticks (0.65s)
Damage:5.0
Knockback:0.5
Adv. on Hit:3(burstable) Ticks
Adv. on Block:3 Ticks
Distance:0.75m
Low stun fast poke. (Unsure what this move is for based off these stats. Truflie please help D:)

Sweep [Special 1(crouching)]

Startup:5 Ticks (0.25s)
Active:1 Ticks (0.05s)
Recovery:10 Ticks (0.5s)
Total:16 Ticks (0.8s)
Damage:5.0
Knockback:0.5
Adv. on Hit:5(burstable) Ticks
Adv. on Block:-1 Ticks
Distance:0.75m
Fast sweep attack. Good for combo starting/extending (truflie I need you this move seems entirely outclassed by punch as well)

Forward Charge [Special 2]

Startup:1 Ticks (0.05s)
Active:14 Ticks (0.7s)
Recovery:6 Ticks (0.3s)
Total:21 Ticks (1.05s)
Damage:5.0
Knockback:0.1
Adv. on Hit:10 Ticks
Adv. on Block:1 Ticks
Distance:10.0m
The World lunges forward and punches the first entity it comes into contact with. It will stay at that position if the user continues to attack with The World. The World cannot be pushed back while in this state. Great move to press someone up against the wall with.

Lunge [Special 2(crouching)]

Startup:8 Ticks (0.4s)
Active:1 Ticks (0.05s)
Recovery:5 Ticks (0.25s)
Total:14 Ticks (0.7s)
Damage:5.0
Knockback:0.6
Adv. on Hit:6(launch) Ticks
Adv. on Block:4 Ticks
Distance:1.0m
The World and the user lunge forward and attack. Good combo starter.

Feign Barrage [Special 3]

Startup:5 Ticks (0.25s)
Active:45 Ticks (2.25s)
Recovery:10 Ticks (0.5s)
Total:60 Ticks (3s)
Damage:9.0
Knockback:0.7
Adv. on Hit:11(launch) Ticks
Adv. on Block:9 Ticks
Distance:0.75m
Very powerful counter. Resembles The World's barrage and knocks the opponent down when triggered.

Time Stop [Ultimate]

Startup:45 Ticks (2.25s)
Active:80 Ticks (4s)
Recovery:0 Ticks (0s)
Total:125 Ticks (6.25s)
Distance:64.0m
Stops time for everything except the user and The World for 4 seconds.

Timeskip [Utility]


Startup:0 Ticks (0s)
Total:0 Ticks (0s)
Distance:14m
The World and the user instantly teleport up to 14 blocks.

BNBs

BNB 1

The giogio

File:The giogio.gif
Light>Barrage>Light>Tree>Rekka 1~2~3

BNB 1

The superprince of gaming

File:The superprince of gaming.gif
Shooting Star>Light>Barrage>Impaling Thrust