Whitesnake: Difference between revisions

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{{Character|name=Whitesnake|image=Whitesnake.png}}
{{Spec/Stand Infobox
| title1 =  
| image1 = White snake 0.png
| image2 = White snake 1.png
| image3 = White snake 2.png
| image4 = White snake 3.png
| chart = {{StandChart4|power=A|speed=D|range=B|durability=A|precision=C|potential=A}}
| special_1 = Take Memory Disk
| special_2 = Leg Crusher
| special_3 = Poison SPew
| utility = Pilot mode
| ultimate = Take Stand Disc
| passive =
}}


== Description ==
== Description ==
'''Whitesnake''' is an evolvable remote-controlled stand, it has decent power and its main ability is stealing stands via Stand Discs.
All Range DISABLER


== Stats ==
'''Whitesnake''' is an evolvable remote-controlled stand, it has decent power and its main ability is stealing stands via Stand Discs.
Power: ? (Likely A)


Speed: D
=== PROS ===


Range: ?
* Coverage on all ranges
* High versatility
* Accessible win condition


Durability: A
=== CONS ===


Precision: ?
* No mobility options
* Slow pokes
* Below average damage


Potential: ?
== Moves/Combos ==
{{MoveInfo
| name = Punch
| key = Light
| image = WSLight.gif
| startup = 6
| active = 1(7)1
| active_num = 9
| recovery = 6
| damage = 5.0+6.0 Total: 11.0
| knockback = 1.0
| adv_hit = 8...3(launch)
| adv_block = -2
| distance = 0.75
| description = Slow light but decent stun.
}}{{MoveInfo
| name = Uppercut
| key = Crouching Light
| image = WSLightCrouching.gif
| startup = 7
| active = 1
| active_num = 1
| recovery = 6
| damage = 6.0
| knockback = 0.5
| adv_hit = 9(burstable)
| adv_block = 4
| distance = 1.0
| description = Decent stun, launches up.
}}{{MoveInfo
| name = Gut Punch
| key = Heavy
| image = WSHeavy.gif
| startup = 7
| active = 1
| active_num = 1
| recovery = 5
| damage = 7.0
| knockback = 0.4
| adv_hit = 10(burstable)
| adv_block = 6
| distance = 1.0
| description = Good combo starter/extender.
}}{{MoveInfo
| name = Barrage
| key = Barrage
| image = WSBarrage.gif
| startup = 2
| active = 1(2)x13
| active_num = 39
| recovery = 1
| damage = 1.0x13 Total:13.0
| knockback = 0.25
| adv_hit = 18(winded)
| adv_block = 2
| distance = 0.75
| description = Standard barrage with below average stun.
}}{{MoveInfo
| name = Take Memory Disk
| key = Special 1
| image = WSSpecial1.gif
| startup = 21
| active = 1
| active_num = 1
| recovery = 12
| damage = 7.0
| knockback = 0.5
| adv_hit = 7(burstable)
| adv_block = -1
| distance = 1.0
| description = Applies weakness and mining fatigue for 30s.
Unblockable with hyper armor. Combo starter.
}}{{MoveInfo
| name = Leg Crusher
| key = Special 2
| image = WSSpecial2.gif
| startup = 15
| active = 1
| active_num = 1
| recovery = 6
| damage = 7.0
| knockback = 0.35
| adv_hit = 25(burstable)
| adv_block = 5
| distance = 0.75
| description = Absurd stun. Good recovery
}}{{MoveInfo
| name = Poison Spew
| key = Special 3
| image = WSSpecial3.gif
| startup = 9
| active = 1
| active_num = 1
| recovery = 4
| damage = 5.0
| knockback = 0
| adv_hit = -5(burstable)
| adv_block = 0
| distance = 0.75
| description = Shoots out an acid projectile that slows enemies and persists on any surface it hits for 5s.
}}{{MoveInfo
| name = Poison Spread
| key = Crouching Special 3
| image = WSSpecial3Crouching.gif
| startup = 19
| active = 1
| active_num = 1
| recovery = 6
| damage = 5.0 per hit
| knockback = 0
| adv_hit = -7(burstable)
| adv_block = -2
| distance = 0.75
| description = Shoots out 5 acid projectiles around you. They slow enemies and persist on the ground for 5s.
}}{{MoveInfo
| name = Take Stand Disk
| key = Ultimate
| image = WSUltimate.gif
| startup = 21
| active = 1
| active_num = 1
| recovery = 12
| damage = 8.0
| knockback = 0.5
| adv_hit = 7(burstable)
| adv_block = 0
| distance = 1.0
| description = Unblockable attack with hyper armor that removes enemy stand for 8s. If you hit a mob with this, it will permanently take their stand and put it into a useable Stand Disc.
}}{{MoveInfo
| name = Give Stand Disk
| key = Crouching Ultimate
| image = WSUltimateCrouching.gif
| startup = 21
| active = 1
| active_num = 1
| recovery = 12
| description = Hits a single target and will gives them a stand from a stand disc that is in your offhand.
}}{{MoveInfo
| name = Pilot Mode
| key = Utility
| image = WSUtility.gif
| description = Allows the user to control White Snake remotely. Has a 14m range.
}}


== Abilities ==
=== BNBs ===


=== Punch ===
==== BNB 1 ====
'''(Light/M1)'''
'''The Gimp'''<div style="background: #1a1a1a; border: 2px solid #333; padding: 15px; margin: 0.5em 0; border-radius: 8px; box-shadow: 0 4px 8px rgba(0,0,0,0.5); overflow: hidden;">[[File:The_Gimp.gif|thumb]]Light>Barrage>Light>Cleave>Spinning Blade>Shooting Star>Light</div>


Quick combo starter
==== BNB 2 ====
'''The El Mayo'''<div style="background: #1a1a1a; border: 2px solid #333; padding: 15px; margin: 0.5em 0; border-radius: 8px; box-shadow: 0 4px 8px rgba(0,0,0,0.5); overflow: hidden;">[[File:The_El_Mayo.gif|thumb]]Shooting Star>Light>Barrage>Impaling Thrust</div>


=== Uppercut ===
==== '''BNB 3''' ====
'''(Crouching Light / Crouch + M1)'''
'''The Gazebo'''<div style="background: #1a1a1a; border: 2px solid #333; padding: 15px; margin: 0.5em 0; border-radius: 8px; box-shadow: 0 4px 8px rgba(0,0,0,0.5); overflow: hidden;">[[File:The_Gazebo.gif|thumb]]Shooting Star>Light>Spinning Blade>Barrage>Light>Cleave>Impaling Thrust</div>


Anti-air move. Launches and deals decent stun.
==== '''BNB 4''' ====
'''The Protein Shake'''<div style="background: #1a1a1a; border: 2px solid #333; padding: 15px; margin: 0.5em 0; border-radius: 8px; box-shadow: 0 4px 8px rgba(0,0,0,0.5); overflow: hidden;">[[File:The_Protein_Shake.gif|thumb]]Lihgt>Spinning Blade>Barrage>Shooting Star>Cleave>Light</div>


=== Barrage ===
'''(Barrage B)'''


Fast reliable combo starter/extender, medium stun.
== Trivia ==
 
=== Gut Punch ===
'''(Heavy/R)'''
 
Fast combo starter/extender. Low cooldown.
 
=== Memory Disc ===
'''(Special 1/V)'''
 
Uninterruptable, mining fatigue & weakness for 30s.
 
=== Leg Crusher ===
'''(Special 2/G)'''
 
High stun, medium windup.
 
=== Poison Spew ===
'''(Special 3/M)'''
 
Whitesnake fires an acid projectile that slows enemies and persists on the surface it hits for 5s
 
=== Charged Spew ===
'''(Crouching Special 3/ Crouch + Special 3)'''
 
Whitesnake fires 5, slower acid balls that spread in a half circle pattern.
 
=== Stand Disc ===
'''(Ultimate/H)'''
 
Uninterruptable, removes enemy stand for 8s.
 
(Crouching) If you have a filled Stand Disc in your off-hand, it will be inserted into the target.
 
=== Melt your heart ===
'''(Pilot mode + Ultimate)'''
 
Activated when using your ultimate in pilot mode. Whitesnake charges and splashes his poison spew all over the surrounding area. (Medium windup)
 
=== Pilot Mode ===
'''(Utility/’)'''
 
Whitesnake is detached and controlled independently from the user.
[[Category:Stands]]
[[Category:Stone Ocean]]

Latest revision as of 04:41, 8 May 2026


Description

All Range DISABLER

Whitesnake is an evolvable remote-controlled stand, it has decent power and its main ability is stealing stands via Stand Discs.

PROS

  • Coverage on all ranges
  • High versatility
  • Accessible win condition

CONS

  • No mobility options
  • Slow pokes
  • Below average damage

Moves/Combos

Punch [Light]

Startup:6 Ticks (0.3s)
Active:1(7)1 Ticks (0.45s)
Recovery:6 Ticks (0.3s)
Total:21 Ticks (1.05s)
Damage:5.0+6.0 Total: 11.0
Knockback:1.0
Adv. on Hit:8...3(launch) Ticks
Adv. on Block:-2 Ticks
Distance:0.75m
Slow light but decent stun.

Uppercut [Crouching Light]

Startup:7 Ticks (0.35s)
Active:1 Ticks (0.05s)
Recovery:6 Ticks (0.3s)
Total:14 Ticks (0.7s)
Damage:6.0
Knockback:0.5
Adv. on Hit:9(burstable) Ticks
Adv. on Block:4 Ticks
Distance:1.0m
Decent stun, launches up.

Gut Punch [Heavy]

Startup:7 Ticks (0.35s)
Active:1 Ticks (0.05s)
Recovery:5 Ticks (0.25s)
Total:13 Ticks (0.65s)
Damage:7.0
Knockback:0.4
Adv. on Hit:10(burstable) Ticks
Adv. on Block:6 Ticks
Distance:1.0m
Good combo starter/extender.

Barrage [Barrage]

Startup:2 Ticks (0.1s)
Active:1(2)x13 Ticks (1.95s)
Recovery:1 Ticks (0.05s)
Total:42 Ticks (2.1s)
Damage:1.0x13 Total:13.0
Knockback:0.25
Adv. on Hit:18(winded) Ticks
Adv. on Block:2 Ticks
Distance:0.75m
Standard barrage with below average stun.

Take Memory Disk [Special 1]

Startup:21 Ticks (1.05s)
Active:1 Ticks (0.05s)
Recovery:12 Ticks (0.6s)
Total:34 Ticks (1.7s)
Damage:7.0
Knockback:0.5
Adv. on Hit:7(burstable) Ticks
Adv. on Block:-1 Ticks
Distance:1.0m
Applies weakness and mining fatigue for 30s. Unblockable with hyper armor. Combo starter.

Leg Crusher [Special 2]

Startup:15 Ticks (0.75s)
Active:1 Ticks (0.05s)
Recovery:6 Ticks (0.3s)
Total:22 Ticks (1.1s)
Damage:7.0
Knockback:0.35
Adv. on Hit:25(burstable) Ticks
Adv. on Block:5 Ticks
Distance:0.75m
Absurd stun. Good recovery

Poison Spew [Special 3]

Startup:9 Ticks (0.45s)
Active:1 Ticks (0.05s)
Recovery:4 Ticks (0.2s)
Total:14 Ticks (0.7s)
Damage:5.0
Knockback:0
Adv. on Hit:-5(burstable) Ticks
Adv. on Block:0 Ticks
Distance:0.75m
Shoots out an acid projectile that slows enemies and persists on any surface it hits for 5s.

Poison Spread [Crouching Special 3]

Startup:19 Ticks (0.95s)
Active:1 Ticks (0.05s)
Recovery:6 Ticks (0.3s)
Total:26 Ticks (1.3s)
Damage:5.0 per hit
Knockback:0
Adv. on Hit:-7(burstable) Ticks
Adv. on Block:-2 Ticks
Distance:0.75m
Shoots out 5 acid projectiles around you. They slow enemies and persist on the ground for 5s.

Take Stand Disk [Ultimate]

Startup:21 Ticks (1.05s)
Active:1 Ticks (0.05s)
Recovery:12 Ticks (0.6s)
Total:34 Ticks (1.7s)
Damage:8.0
Knockback:0.5
Adv. on Hit:7(burstable) Ticks
Adv. on Block:0 Ticks
Distance:1.0m
Unblockable attack with hyper armor that removes enemy stand for 8s. If you hit a mob with this, it will permanently take their stand and put it into a useable Stand Disc.

Give Stand Disk [Crouching Ultimate]

Startup:21 Ticks (1.05s)
Active:1 Ticks (0.05s)
Recovery:12 Ticks (0.6s)
Total:34 Ticks (1.7s)
Hits a single target and will gives them a stand from a stand disc that is in your offhand.

Pilot Mode [Utility]

Allows the user to control White Snake remotely. Has a 14m range.

BNBs

BNB 1

The Gimp

File:The Gimp.gif
Light>Barrage>Light>Cleave>Spinning Blade>Shooting Star>Light

BNB 2

The El Mayo

File:The El Mayo.gif
Shooting Star>Light>Barrage>Impaling Thrust

BNB 3

The Gazebo

File:The Gazebo.gif
Shooting Star>Light>Spinning Blade>Barrage>Light>Cleave>Impaling Thrust

BNB 4

The Protein Shake

File:The Protein Shake.gif
Lihgt>Spinning Blade>Barrage>Shooting Star>Cleave>Light


Trivia