Obtainment
Anubis
Special 2
Cleaving Strikes (2 hits)
Special 3
Cleaving Strikes (3 hits)
Passive
Bloodlust
Landing blows on opponents speeds up Anubis' attacks up to 2x with +0.2x per hit. Not hitting opponents reduces Bloodlust by one stack every 4 seconds
Anubis is one of three specs currently in Jcraft and is obtainable by unsheathing Anubis . Anubis can be obtained by killing a mob wielding Anubis and by crafting it.
Abilities
Anubis is a very strong spec that takes advantage of a bloodlust meter to speed up its attacks. The bloodlust meter increases the speed of Anubis' attacks by 10% for every hit landed up to 100%. Anubis will lose 10% of these stacks of bloodlust if they stop attacking for 4 seconds.
Combat
Anubis is very oppressive and hard to stop when they've built up bloodlust. Anubis has fast startup on a majority of its moves and bloodlust makes those some of the fastest in the game.
(WIP)
Startup: 4 Ticks (0.2s)
Active: 1 Ticks (0.05s)
Recovery: 3 Ticks (0.15s)
Total: 8 Ticks (0.4s)
Damage: 4.0
Knockback: 0.2
Adv. on Hit: 3(burstable) Ticks
Adv. on Block: 5 Ticks
Distance: 1.0m
Very fast jab.
Startup: 8 Ticks (0.4s)
Active: 1 Ticks (0.05s)
Recovery: 11 Ticks (0.55s)
Total: 20 Ticks (1s)
Damage: 6.0
Knockback: 0.9
Adv. on Hit: 3(burstable) Ticks
Adv. on Block: -1 Ticks
Distance: 1.0m
Uninterruptible "get off me" tool.
Startup: 8 Ticks (0.4s)
Active: 1 Ticks (0.05s)
Recovery: 6 Ticks (0.3s)
Total: 15 Ticks (0.75s)
Damage: 5.0
Knockback: 0.4
Adv. on Hit: 8(burstable) Ticks
Adv. on Block: 3 Ticks
Distance: 1.0m
Interruptible but with faster recovery.
Startup: 5 Ticks (0.25s)
Active: 1 Ticks (0.05s)
Recovery: 6 Ticks (0.3s)
Total: 12 Ticks (0.6s)
Damage: 5.0
Knockback: 0.5
Adv. on Hit: 6(burstable) Ticks
Adv. on Block: 3 Ticks
Distance: 1.0m
Only usable while sheathed. Unsheathes Anubis.
Startup: 4 Ticks (0.2s)
Active: 1(2) 1 Ticks (0.2s)
Recovery: 5 Ticks (0.25s)
Total: 13 Ticks (0.65s)
Damage: 3.0
Knockback: 0.3
Adv. on Hit: 4(burstable) Ticks
Adv. on Block: 2 Ticks
Distance: 1.0m
Very fast speed with decent stun.
Startup: 7 Ticks (0.35s)
Active: 1(11) 1 Ticks (0.65s)
Recovery: 6 Ticks (0.3s)
Total: 26 Ticks (1.3s)
Damage: 4.0x2 Total: 8.0
Knockback: 0.2
Adv. on Hit: 8(burstable) Ticks
Adv. on Block: 2 Ticks
Distance: 1.0m
Hits twice with good combo extending potential.
Startup: 7 Ticks (0.35s)
Active: 1(11) 1(11) 1 Ticks (1.25s)
Recovery: 8 Ticks (0.4s)
Total: 40 Ticks (2s)
Damage: 4.0x3 Total:12.0
Knockback: 0.6
Adv. on Hit: 6(burstable) Ticks
Adv. on Block: 0 Ticks
Distance: 1.0m
Last hit knocks down.
Startup: 9 Ticks (0.45s)
Active: 1 Ticks (0.05s)
Recovery: 7 Ticks (0.35s)
Total: 17 Ticks (0.85s)
Damage: 6.0
Knockback: 0.3
Adv. on Hit: 7(burstable) Ticks
Adv. on Block: 3 Ticks
Distance: 1.5m
Launches slightly up and has good range.
Trivia