Magicians Red
Description
Magicians Red is one of the first stands to be introduced in the Jojo's Bizarre Adventure series, it is a close-ranged projectile humanoid stand.
It has full control over the fire it creates.
Stats
Power: B
Speed: B
Range: C
Durability: B
Precision: C
Potential: D
Abilities
Punch
(Light/M1)
Quick combo starter
Redirect
(Crouching Light/ Crouch + M1)
Fires all nearby user’s ankhs at pointed location.
Flamethrower
(Barrage B)
1 armor point, no stun. Lights opponent briefly on fire.
Hammerfist
(Heavy/R)
2-hit move that launches. Can combo start.
Sweep
(Crouching Heavy/Crouch + R)
Knockdown.
Crossfire
(Special 1/V)
Fires 3 ankhs.
Crossfire Variation
(Special 2/G)
Creates a ring of ankhs that orbit the user. Crouch while they come out to increase orbit distance.
Red Bind
(Special 3/M)
Blockable grab that forces the opponent’s stand off, and traps them until they are hit once or enough time passes. Setup tool.
Crossfire Hurricane
(Ultimate/H)
Will disappear if MR is desummoned. Humongous hitbox that tracks the nearest entity.
Life Detector
(Utility/’)
Entity that homes in on the nearest living entity, explodes on contact.