Stand Mobs: Difference between revisions
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'''Stand Mobs''' (assuming that they can hold items) have a 1% chance to be wielding a [[Stand Arrow]] when they spawn in. If a mob holding a Stand Arrow is killed, it will drop it. Furthermore, if a skeleton holding an arrow shoots a standless player, that player will then gain a stand and the arrow the skeleton was holding will be consumed. | '''Stand Mobs''' (assuming that they can hold items) have a 1% chance to be wielding a [[Stand Arrow]] when they spawn in. If a mob holding a Stand Arrow is killed, it will drop it. Furthermore, if a skeleton holding an arrow shoots a standless player, that player will then gain a stand and the arrow the skeleton was holding will be consumed. | ||
[[Category:JCraft (Mod)]] | |||
Revision as of 05:27, 26 April 2026
What are Stand Mobs?
Stand Mobs are regular mobs that spawn in with the ability to summon a specific unevolved stand. They're significantly more powerful than their standless counterparts and aren't recommended to be fought without a Stand.
They can be identified by their significantly faster speed than their standless counterparts. They also have a significantly higher chance of wearing armor. Especially diamond and netherite armor. Although, they don't drop any armor upon death.
Chances of Stand Mobs
Stand Mobs have a 5% chance to spawn as any variation of
- Zombie (Excluding drowneds for some reason)
- Skeleton
- Villager
- Illagers & Evokers
- Iron Golem
- Piglin
- Zombified Piglins
- Wither Skeleton
- Wandering Traders
Stand Mobs (assuming that they can hold items) have a 1% chance to be wielding a Stand Arrow when they spawn in. If a mob holding a Stand Arrow is killed, it will drop it. Furthermore, if a skeleton holding an arrow shoots a standless player, that player will then gain a stand and the arrow the skeleton was holding will be consumed.