Hamon: Difference between revisions

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== Abilities ==
== Abilities ==


=== Survival as a Vampire ===
'''Hamon''' is a versatile Spec that has movement, mode shifting, and Hamon application. 
Vampires forgoe the need or ability to eat food in exchange for the ability to drink blood. Blood can be obtained by using their special 2 on a target or by drinking out of a '''[[Blood Bottle]].'''  


In lieu of [https://minecraft.wiki/w/Food#Saturation saturation] like normal humans, vampires instead directly consume blood in exchange for regeneration. This means having a buffer between actions and bar reduction is no longer on the table. Consumed blood will translate directly into health, making vampires very thirsty very quickly when injured.
Hamon has a special interaction with [[Vampire (Spec)|Vampire]] that can be toggled on in /jconfig where Hamon infused moves are more effective against Vampires.  


[[Coffin]], an important fixture in any lair, are designed to allow vampires to skip the day. Go for a moonlit stroll!
== Obtainment ==
 
'''Hamon''' can be obtained at a '''[[Monastery]]''' from training with '''[[Tonpetty]]'''. Unique to any other stand, obtaining the Spec doesn't give the user all the abilities that the Spec can provide. Instead, the user must train with Tonpetty to unlock Hamon. Without training, they have access to all the moves but not the Hamon versions.
Vampires exposed to direct sunlight without a hat or out of water will incur fire damage. This, however, can be avoided by wearing a hat that blocks the sun. Namely:
 
* [[Red Hat]]
* Kars' Head Wrap
* Pucci's Hat
* Diego's Hat
* Risotto's Hood
 
All of these hats can be crafted using a leather helmet along with their respective dyes and other materials. They have the same armor points and durability as an iron helmet. It is important to note, that cosplay hats which block the sun cannot be tiered past iron.  
 
=== Combat ===
Vampires are very well rounded in combat, with great survivability due to the direct regeneration granted through blood consumption, their passives, and being able to outheal most problems.
 
A vampire's Beatdown and Space Ripper Stingy Eyes can be very good combo starters. Vampires have exceptional combo game when paired with a stand, due to their grab, heavy, and barrage allowing for insane combo extenders.  


== NPCs ==
== NPCs ==
'''Vampires''' can spawn within a '''[[Vampire Lair|Vampire's Lair]]''' and have the same hp as a player with the armor of one wearing chainmail. They are the only NPC in the game currently to use the Vampire Spec.
'''Tonpetty''' and '''Hamon Monks''' can be found in '''Monasteries''' whom wield Hamon.


== Moves ==
== Moves ==
{{MoveInfo
{{MoveInfo
| name = Wheel Kick
| name = Improviser Attack
| key = Light
| description = Fuck if I know. Apparently when you use it with a weapon, you do a Hamon-infused strike with it. But I can't get ts to work :wiltedflower:
| image = HamonLight.gif
}}__FORCETOC__{{MoveInfo
| name = Focus Strike
| key = Heavy
| key = Heavy
| image = VampireHeavy.gif
| image = HamonHeavy.gif
| startup = 7
| startup = 7
| active = 1
| active = 1
| active_num = 1
| active_num = 1
| recovery = 7
| recovery = 6
| damage = 6
| damage = 5.0
| knockback = 1.0
| adv_hit = 4(burstable)
| adv_block = 3
| distance = 1.5
| description = Moderate speed jab with decent hit advantage.
}}{{MoveInfo
| name = Zoom Punch
| key = Hamon Heavy
| image = HamonBHeavy.gif
| startup = 17
| active = 1
| active_num = 1
| recovery = 6
| damage = 7.0
| knockback = 1.5
| knockback = 1.5
| adv_hit = 11 (Launch)
| adv_hit = 6(launch)
| adv_block = 3
| adv_block = 5
| distance = 1.0
| distance = 1.0
| description = Fast Launcher
| description = When charged with Hamon, a long reaching punch with hyper armor is performed.
}}{{MoveInfo
}}{{MoveInfo
| name = Sweep Kick
| name = Stomp
| key = Heavy (crouching)
| key = Special 1
| image = VampireCrouchingHeavy2.gif
| image = HamonSpecial1.gif
| startup = 5
| startup = 6
| active = 1
| active = 1
| active_num = 1
| active_num = 1
| recovery = 6
| recovery = 6
| damage = 5
| damage = 1.5
| knockback = 0.2
| knockback = 0.5
| adv_hit = 5 (Burstable)
| adv_hit = 2
| adv_block = 3
| adv_block = 1
| distance = 1.0
| distance = 1.0
| description = Fast Launcher
| description = Moderate speed poke.
}}{{MoveInfo
}}{{MoveInfo
| name = Axe Kick
| name = Ripple
| key = Heavy (aerial)
| key = Hamon Special 1
| image = VampireAerialHeavy.gif
| image = HamonBSpecial1.gif
| startup = 5
| startup = 8
| active = 1
| active_num = 1
| recovery = 8
| damage = 6.0 + 2.0 per Ripple hit
| knockback = 1.0
| adv_hit = 9(burstable)
| adv_block = 2
| distance = 1.1
| description = Powerful stomp that creates a Hamon wave.
}}{{MoveInfo
| name = Uppercut
| key = Special 2
| image = HamonSpecial2.gif
| startup = 9
| active = 1
| active = 1
| active_num = 1
| active_num = 1
| recovery = 6
| recovery = 6
| damage = 5
| damage = 6.0
| knockback = 0.2
| knockback = 1.0
| adv_hit = 7 (Burstable)
| adv_hit = 11(burstable)
| adv_block = 3
| adv_block = 4
| distance = 1.0
| distance = 1.0
| description = Jab
| description = Slow speed high damage punch that has very high stun on hit. Combo extender.
}}{{MoveInfo
}}{{MoveInfo
| name = Beatdown
| name = Sendo Uppercut
| key = Barrage
| key = Hamon Special 2
| image = VampireCrouchingHeavy.gif
| image = HamonBSpecial2.gif
| startup = 4
| startup = 9
| active = 5(11)
| active = 1
| active_num = 16
| active_num = 1
| recovery = 3
| recovery = 6
| damage = 2.5x4:
| damage = 6.5+3.0 Total: 9.5
Total: 10
| knockback = 1.0
| knockback = 0.2
| adv_hit = 11(burstable)
| adv_hit = 8 (Burstable)
| adv_block = 4
| adv_block = 2
| distance = 1.0
| distance = 1.0
| description = Hits 5 times, combo starter/extender
| description = Straight upgrade from Uppercut. Knocks the enemy down then props them back up with an aftershock of Hamon.
}}{{MoveInfo
}}{{MoveInfo
| name = Space Ripper Stingy Eyes
| name = Knee Thrust
| key = Special 1
| key = Aerial Special 2
| image = SpaceRipperStingyEyes.gif
| image = HamonAerialSpecial2.gif
| startup = 14-31
| startup = 11
| active = Projectile
| active = 1
| active_num = 1
| active_num = 1
| recovery = 9
| recovery = 7
| damage = 10
| damage = 5.0
| knockback = 1
| knockback = 1.0
| adv_hit = 15
| adv_hit = 12(burstable)
| adv_block = 0
| adv_block = 2
| distance = Projectile
| distance = 1.0
| description = Chargeable laser beam attack.  
| description = The user thrusts forward with their knee. Provides horizontal aerial mobility. Very good stun on hit.
Laser velocity depends on charge time
After charing for 1.2s, becomes unblockable
}}{{MoveInfo
}}{{MoveInfo
| name = Blood Suck
| name = Sendo Wave Kick
| key = Special 2
| key = Hamon Aerial Special 2
| image = VampireBarrage.gif
| image = HamonBAerialSpecial2.gif
| startup = 9
| startup = 11
| active = 1
| active = 1
| active_num = 1
| active_num = 1
| recovery = 8
| recovery = 7
| damage = 4x4
| damage = 6.5 + 3.0 Total: 9.5
Total: 16
| knockback = 1.0
| knockback = 0
| adv_hit = 12(launch)
| adv_hit = 16 (Unburstable)
| adv_block = 2
| adv_block = -3
| distance = 1.0
| distance = 1.0
| description = Hits 4 times. Blockable grab that drains blood from the enemy depending on their max HP
| description = Same as Knee Thrust, knocks down on hit before propping them up with an aftershock.
}}{{MoveInfo
}}{{MoveInfo
| name = Resurrection
| name = Improviser Move
| key = Special 3
| key = Special 3
| image = Ezgif.com-video-to-gif-converter.gif
| image = HamonSpecial3.gif
| startup = 15
| startup = 0
| active = 0
| active_num = 0
| recovery = 0
| damage = +3.0
| description = Using Hamon, you gain different abilities. For example, Hamon shoots a Hamon arrow that does higher damage. <br> Allows the user to walk on water.
}}{{MoveInfo
| name = Charge Hamon
| key = Ultimate
| image = HamonUltimate.gif
| startup = 0
| active = 1
| active = 1
| active_num = 1
| active_num = 1
| recovery = 4
| recovery = 1
| damage =
| description = The user charges their Hamon meter. Faster charge on higher health.
| knockback =
}}
| adv_hit =
 
| adv_block =
== Passive ==
| distance = 5.0
 
| description = Revives humanoid mobs within 5 meters that died within the last 1 minute to fight for you.
=== Hamon Breathing ===
}}{{MoveInfo
Hamon users have a Hamon meter that can be activated using the Barrage button
| name = Toggle Night Vision
| key = Special 3 (crouching)
| image = NightVision.gif
| startup =  
| active =  
| active_num =  
| recovery =
| damage =  
| knockback =  
| adv_hit =  
| adv_block =  
| distance =  
| description = Toggles Night Vision
}}__FORCETOC__


== Trivia ==
== Trivia ==
The Red Hat is a reference to Alucard from Hellsing.
 




[[Category:Specs]]
[[Category:Specs]]

Revision as of 01:22, 31 May 2026



Abilities

Hamon is a versatile Spec that has movement, mode shifting, and Hamon application.

Hamon has a special interaction with Vampire that can be toggled on in /jconfig where Hamon infused moves are more effective against Vampires.

Obtainment

Hamon can be obtained at a Monastery from training with Tonpetty. Unique to any other stand, obtaining the Spec doesn't give the user all the abilities that the Spec can provide. Instead, the user must train with Tonpetty to unlock Hamon. Without training, they have access to all the moves but not the Hamon versions.

NPCs

Tonpetty and Hamon Monks can be found in Monasteries whom wield Hamon.

Moves

Improviser Attack [Light]

Fuck if I know. Apparently when you use it with a weapon, you do a Hamon-infused strike with it. But I can't get ts to work :wiltedflower:

Focus Strike [Heavy]

Startup:7 Ticks (0.35s)
Active:1 Ticks (0.05s)
Recovery:6 Ticks (0.3s)
Total:14 Ticks (0.7s)
Damage:5.0
Knockback:1.0
Adv. on Hit:4(burstable) Ticks
Adv. on Block:3 Ticks
Distance:1.5m
Moderate speed jab with decent hit advantage.

Zoom Punch [Hamon Heavy]

Startup:17 Ticks (0.85s)
Active:1 Ticks (0.05s)
Recovery:6 Ticks (0.3s)
Total:24 Ticks (1.2s)
Damage:7.0
Knockback:1.5
Adv. on Hit:6(launch) Ticks
Adv. on Block:5 Ticks
Distance:1.0m
When charged with Hamon, a long reaching punch with hyper armor is performed.

Stomp [Special 1]

Startup:6 Ticks (0.3s)
Active:1 Ticks (0.05s)
Recovery:6 Ticks (0.3s)
Total:13 Ticks (0.65s)
Damage:1.5
Knockback:0.5
Adv. on Hit:2 Ticks
Adv. on Block:1 Ticks
Distance:1.0m
Moderate speed poke.

Ripple [Hamon Special 1]

Startup:8 Ticks (0.4s)
Active:1 Ticks (0.05s)
Recovery:8 Ticks (0.4s)
Total:17 Ticks (0.85s)
Damage:6.0 + 2.0 per Ripple hit
Knockback:1.0
Adv. on Hit:9(burstable) Ticks
Adv. on Block:2 Ticks
Distance:1.1m
Powerful stomp that creates a Hamon wave.

Uppercut [Special 2]

Startup:9 Ticks (0.45s)
Active:1 Ticks (0.05s)
Recovery:6 Ticks (0.3s)
Total:16 Ticks (0.8s)
Damage:6.0
Knockback:1.0
Adv. on Hit:11(burstable) Ticks
Adv. on Block:4 Ticks
Distance:1.0m
Slow speed high damage punch that has very high stun on hit. Combo extender.

Sendo Uppercut [Hamon Special 2]

Startup:9 Ticks (0.45s)
Active:1 Ticks (0.05s)
Recovery:6 Ticks (0.3s)
Total:16 Ticks (0.8s)
Damage:6.5+3.0 Total: 9.5
Knockback:1.0
Adv. on Hit:11(burstable) Ticks
Adv. on Block:4 Ticks
Distance:1.0m
Straight upgrade from Uppercut. Knocks the enemy down then props them back up with an aftershock of Hamon.

Knee Thrust [Aerial Special 2]

Startup:11 Ticks (0.55s)
Active:1 Ticks (0.05s)
Recovery:7 Ticks (0.35s)
Total:19 Ticks (0.95s)
Damage:5.0
Knockback:1.0
Adv. on Hit:12(burstable) Ticks
Adv. on Block:2 Ticks
Distance:1.0m
The user thrusts forward with their knee. Provides horizontal aerial mobility. Very good stun on hit.

Sendo Wave Kick [Hamon Aerial Special 2]

Startup:11 Ticks (0.55s)
Active:1 Ticks (0.05s)
Recovery:7 Ticks (0.35s)
Total:19 Ticks (0.95s)
Damage:6.5 + 3.0 Total: 9.5
Knockback:1.0
Adv. on Hit:12(launch) Ticks
Adv. on Block:2 Ticks
Distance:1.0m
Same as Knee Thrust, knocks down on hit before propping them up with an aftershock.

Improviser Move [Special 3]

Startup:0 Ticks (0s)
Active:0 Ticks (0s)
Recovery:0 Ticks (0s)
Total:0 Ticks (0s)



Damage:+3.0
Using Hamon, you gain different abilities. For example, Hamon shoots a Hamon arrow that does higher damage.
Allows the user to walk on water.

Charge Hamon [Ultimate]

Startup:0 Ticks (0s)
Active:1 Ticks (0.05s)
Recovery:1 Ticks (0.05s)
Total:2 Ticks (0.1s)
The user charges their Hamon meter. Faster charge on higher health.

Passive

Hamon Breathing

Hamon users have a Hamon meter that can be activated using the Barrage button

Trivia