King Crimson: Difference between revisions

From JCraft Wiki
Jump to navigation Jump to search
Line 13: Line 13:
==== Pros ====
==== Pros ====


*
* Baka baka baka


== Moves / Combos ==
== Moves / Combos ==

Revision as of 16:16, 27 April 2026


Description

King Crimson is one of the most powerful non-evolved stands in the Jojo's Bizarre Adventure series, it has the ability to erase time and move around in erased time.

About

Close-Range Deadly PUNISHER

Pros

  • Baka baka baka

Moves / Combos

Dual Chop [Light]

Startup:9 Ticks (0.45s)
Active:1(5)1 Ticks (0.35s)
Recovery:7 Ticks (0.35s)
Total:23 Ticks (1.15s)
Damage:4+4
Total:8
Knockback:0.2
Adv. on Hit:13 (burstable) Ticks
Adv. on Block:1 Ticks
Distance:0.85m
Multi Hit dual chop

Sweep [Light (crouching)]

Startup:9 Ticks (0.45s)
Active:1 Ticks (0.05s)
Recovery:10 Ticks (0.5s)
Total:20 Ticks (1s)
Damage:5
Knockback:0.4
Adv. on Hit:9 (burstable) Ticks
Adv. on Block:-4 Ticks
Distance:0.85m
King Crimson performs a low sweep with his hand. Quick Combo finisher that knocks down

Vertical Chop [Heavy]

Startup:11 Ticks (0.55s)
Active:1 Ticks (0.05s)
Recovery:7 Ticks (0.35s)
Total:19 Ticks (0.95s)
Damage:6
Knockback:0.6
Adv. on Hit:17 (burstable) Ticks
Adv. on Block:3 Ticks
Distance:0.85m

Barrage [Barrage]

Startup:2 Ticks (0.1s)
Active:13(26) Ticks (1.8s)
Recovery:2 Ticks (0.1s)
Total:40 Ticks (2s)
Damage:1x13 Total: 13
Knockback:1.1
Adv. on Hit:7 (launch) Ticks
Adv. on Block:1 Ticks
Distance:0.85m

Eye Chop [Special 1]

Startup:19 Ticks (0.95s)
Active:1 Ticks (0.05s)
Recovery:9 Ticks (0.45s)
Total:29 Ticks (1.45s)
Damage:9
Knockback:0.7
Adv. on Hit:17 (burstable) Ticks
Adv. on Block:-5 Ticks
Distance:1.0m

Blood Throw [Special 1 (crouching)]

Startup:9 Ticks (0.45s)
Active:1 Ticks (0.05s)
Recovery:5 Ticks (0.25s)
Total:15 Ticks (0.75s)
Damage:4
Knockback:0
Adv. on Hit:??? Ticks
Adv. on Block:??? Ticks
Distance:Projectilem

Donut [Special 2]

Startup:29 Ticks (1.45s)
Active:1 Ticks (0.05s)
Recovery:18 Ticks (0.9s)
Total:48 Ticks (2.4s)
Damage:14
Knockback:1.5
Adv. on Hit:-9 (Launch) Ticks
Adv. on Block:0 Ticks
Distance:1.0m

Prediction [Special 3]

Startup:3 Ticks (0.15s)
Active:1 Ticks (0.05s)
Recovery:100 Ticks (5s)
Total:104 Ticks (5.2s)
Allows the user to see entities projected future. Using Time Erase while this is active will force them to the projected location. Can also be activated to cancel a move during it. This puts Time Erase on a 5 second cooldown.

Epitaph [Special 3 (crouching)]

Startup:4 Ticks (0.2s)
Active:30 Ticks (0s)
Recovery:13 Ticks (0.65s)
Total:17 Ticks (0.85s)



Damage:0
Counter that stuns your opponent, and swaps your positions.

Time Erase [Ultimate]

Startup:3 Ticks (0.15s)
Active:120 Ticks (6s)
Total:123 Ticks (6.15s)
6 second duration. King Crimson can't attack or be attacked in this time. KC can cancel this early to perform an attack.

Timeskip [Utility]


Startup:0 Ticks (0s)
Total:0 Ticks (0s)
Distance:16m
16 meter teleport.

Combo - The Truflie Beatdown (Brawler)

Combo 1:
Barrage > (Sp3) > M1 > Heavy > (Sp3) > Sp1 > (Sp3) > S.Off

Sp2 > Sp1 (Buffer) > S.On

M1 > S.Off

Heavy > Barrage > (Slight Delay) > S.On

M1 > S.Off

Cr Heavy >

S.On Cr M1

Combo - the gamer (THE bnb)

M1 > Barrage > delay.Sp3 > M1 > Heavy~Overhead

Combo - the loop zoopler (sub optimal damage for a setup that kills them if you guess right)

Sp1 > Sp2 > M1 > Heavy~Overhead > Ultimate

Combo - hits like a firetruck (TOD)

Sp2 > Cancel.Sp3 > Utility > Barrage > Cancel.Sp3 > M1 > Heavy > Cancel.Sp3 > Sp1 > Cr M1