Mandom: Difference between revisions
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== Trivia == | == Trivia == | ||
[https://www.youtube.com/watch?v=Ls33Wy7h8L8 ...] | |||
Revision as of 05:55, 8 May 2026
Description
Hard-Reset TRAPPER
Mandom is a time rewinding stand that's incredibly reliant on its stand for its damage output. However, it is the only stand that can have specs be used while having it summoned.
PROS
- Can use specs while stand is active
- Rewind has many creative capabilities
CONS
- 0 damage output
- Very small moveset Can't block
Moves/Combos
Countdown [Utility]
| Startup: | 9 Ticks (0.45s) |
|---|---|
| Active: | 1 Ticks (0.05s) |
| Recovery: | 110 Ticks (5.5s) |
| Total: | 120 Ticks (6s) |
Saves position data of all entities and blocks within a 64 block radius for 30 seconds. Must be active to use Rewind.
Rewind [Ultimate]
| Startup: | 4 Ticks (0.2s) |
|---|---|
| Active: | 1 Ticks (0.05s) |
| Recovery: | 5 Ticks (0.25s) |
| Total: | 10 Ticks (0.5s) |
Returns all entities to their saved positions. Requires Countdown to be active.
BNBs
It's mandom...