The World: Difference between revisions
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| name = Punch | | name = Punch | ||
| key = Light | | key = Light | ||
| image = TWLight | | image = TWLight.gif | ||
| startup = 4 | | startup = 4 | ||
| active = 1(7)1 | | active = 1(7)1 | ||
| Line 33: | Line 33: | ||
| distance = 0.75 | | distance = 0.75 | ||
| description = Fast light. Good combo starter. | | description = Fast light. Good combo starter. | ||
}}{{MoveInfo | |||
| name = Low Kick | |||
| key = Light(crouching) | |||
| image = TWLightCrouching.gif | |||
| startup = 7 | |||
| active = 1 | |||
| active_num = 1 | |||
| recovery = 6 | |||
| damage = 6.0 | |||
| knockback = 0.2 | |||
| adv_hit = 10(burstable) | |||
| adv_block = 4 | |||
| distance = 0.75 | |||
| description = Slower but longer stun than punch. Good combo starter. | |||
}}{{MoveInfo | |||
| name = Donut | |||
| key = Heavy | |||
| image = TWHeavy.gif | |||
| startup = 19 | |||
| active = 1 | |||
| active_num = 1 | |||
| recovery = 22 | |||
| damage = 9.0 | |||
| knockback = 1.0 | |||
| adv_hit = 29(launch) | |||
| adv_block = -9 | |||
| distance = 1.0 | |||
| description = Has hyper armor. Incredibly long stun. Hugely punishable on whiff/block. | |||
}}{{MoveInfo | |||
| name = Barrage | |||
| key = Barrage | |||
| image = TWBarrage.gif | |||
| startup = 2 | |||
| active = 1(2)x13 | |||
| active_num = 37 | |||
| recovery = 1 | |||
| damage = 13.0 | |||
| knockback = 0.25 | |||
| adv_hit = 28(winded) | |||
| adv_block = 2 | |||
| distance = 0.75 | |||
| description = Fast and reliable combo starter/extender. Standard barrage | |||
}}{{MoveInfo | |||
| name = Roundhouse | |||
| key = Special 1 | |||
| image = TWRoundhouse.gif | |||
| startup = 6 | |||
| active = 1 | |||
| active_num = 1 | |||
| recovery = 6 | |||
| damage = 5.0 | |||
| knockback = 0.5 | |||
| adv_hit = 3(burstable) | |||
| adv_block = 3 | |||
| distance = 0.75 | |||
| description = Low stun fast poke. (Unsure what this move is for based off these stats. Truflie please help D:) | |||
}}{{MoveInfo | |||
| name = Sweep | |||
| key = Special 1(crouching) | |||
| image = TWSweep.gif | |||
| startup = 5 | |||
| active = 1 | |||
| active_num = 1 | |||
| recovery = 10 | |||
| damage = 5.0 | |||
| knockback = 0.5 | |||
| adv_hit = 5(burstable) | |||
| adv_block = -1 | |||
| distance = 0.75 | |||
| description = Fast sweep attack. Good for combo starting/extending (truflie I need you this move seems entirely outclassed by punch as well) | |||
}}{{MoveInfo | |||
| name = Forward Charge | |||
| key = Special 2 | |||
| image = TWForwardCharge.gif | |||
| startup = 1 | |||
| active = 14 | |||
| active_num = 14 | |||
| recovery = 6 | |||
| damage = 5.0 | |||
| knockback = 0.1 | |||
| adv_hit = 10 | |||
| adv_block = 1 | |||
| distance = 10.0 | |||
| description = The World lunges forward and punches the first entity it comes into contact with. It will stay at that position if the user continues to attack with The World. The World cannot be pushed back while in this state. | |||
Great move to press someone up against the wall with. | |||
}}{{MoveInfo | |||
| name = Lunge | |||
| key = Special 2(crouching) | |||
| image = TWLunge.gif | |||
| startup = 8 | |||
| active = 1 | |||
| active_num = 1 | |||
| recovery = 5 | |||
| damage = 5.0 | |||
| knockback = 0.6 | |||
| adv_hit = 6(launch) | |||
| adv_block = 4 | |||
| distance = 1.0 | |||
| description = The World and the user lunge forward and attack. Good combo starter. | |||
}}{{MoveInfo | |||
| name = Feign Barrage | |||
| key = Special 3 | |||
| image = TWCounter.gif | |||
| startup = 5 | |||
| active = 45 | |||
| active_num = 45 | |||
| recovery = 10 | |||
| damage = 9.0 | |||
| knockback = 0.7 | |||
| adv_hit = 11(launch) | |||
| adv_block = 9 | |||
| distance = 0.75 | |||
| description = Very powerful counter. Resembles The World's barrage and knocks the opponent down when triggered. | |||
}} | }} | ||
Revision as of 12:43, 29 April 2026
Description
The World is an evolvable powerful close-ranged stand that can stop time for a duration of time. Like any other evolved stand, you can't get it from a Stand Arrow.
It is the full version of Shadow The World, and it can also be evolved to The World: Over Heaven which is a non-canon stand from the Jojo's Bizarre Adventure: Eyes of Heaven game. It can be evolved using DIO's Diary
Moves/Combos
Punch [Light]
| Startup: | 4 Ticks (0.2s) |
|---|---|
| Active: | 1(7)1 Ticks (0.45s) |
| Recovery: | 4 Ticks (0.2s) |
| Total: | 17 Ticks (0.85s) |
| Damage: | 5+6 Total:11 |
|---|---|
| Knockback: | 1.0 |
| Adv. on Hit: | 3(launch) Ticks |
| Adv. on Block: | 0 Ticks |
| Distance: | 0.75m |
Low Kick [Light(crouching)]
| Startup: | 7 Ticks (0.35s) |
|---|---|
| Active: | 1 Ticks (0.05s) |
| Recovery: | 6 Ticks (0.3s) |
| Total: | 14 Ticks (0.7s) |
| Damage: | 6.0 |
|---|---|
| Knockback: | 0.2 |
| Adv. on Hit: | 10(burstable) Ticks |
| Adv. on Block: | 4 Ticks |
| Distance: | 0.75m |
Donut [Heavy]
| Startup: | 19 Ticks (0.95s) |
|---|---|
| Active: | 1 Ticks (0.05s) |
| Recovery: | 22 Ticks (1.1s) |
| Total: | 42 Ticks (2.1s) |
| Damage: | 9.0 |
|---|---|
| Knockback: | 1.0 |
| Adv. on Hit: | 29(launch) Ticks |
| Adv. on Block: | -9 Ticks |
| Distance: | 1.0m |
Barrage [Barrage]
| Startup: | 2 Ticks (0.1s) |
|---|---|
| Active: | 1(2)x13 Ticks (1.85s) |
| Recovery: | 1 Ticks (0.05s) |
| Total: | 40 Ticks (2s) |
| Damage: | 13.0 |
|---|---|
| Knockback: | 0.25 |
| Adv. on Hit: | 28(winded) Ticks |
| Adv. on Block: | 2 Ticks |
| Distance: | 0.75m |
Roundhouse [Special 1]
| Startup: | 6 Ticks (0.3s) |
|---|---|
| Active: | 1 Ticks (0.05s) |
| Recovery: | 6 Ticks (0.3s) |
| Total: | 13 Ticks (0.65s) |
| Damage: | 5.0 |
|---|---|
| Knockback: | 0.5 |
| Adv. on Hit: | 3(burstable) Ticks |
| Adv. on Block: | 3 Ticks |
| Distance: | 0.75m |
Sweep [Special 1(crouching)]
| Startup: | 5 Ticks (0.25s) |
|---|---|
| Active: | 1 Ticks (0.05s) |
| Recovery: | 10 Ticks (0.5s) |
| Total: | 16 Ticks (0.8s) |
| Damage: | 5.0 |
|---|---|
| Knockback: | 0.5 |
| Adv. on Hit: | 5(burstable) Ticks |
| Adv. on Block: | -1 Ticks |
| Distance: | 0.75m |
Forward Charge [Special 2]
| Startup: | 1 Ticks (0.05s) |
|---|---|
| Active: | 14 Ticks (0.7s) |
| Recovery: | 6 Ticks (0.3s) |
| Total: | 21 Ticks (1.05s) |
| Damage: | 5.0 |
|---|---|
| Knockback: | 0.1 |
| Adv. on Hit: | 10 Ticks |
| Adv. on Block: | 1 Ticks |
| Distance: | 10.0m |
Lunge [Special 2(crouching)]
| Startup: | 8 Ticks (0.4s) |
|---|---|
| Active: | 1 Ticks (0.05s) |
| Recovery: | 5 Ticks (0.25s) |
| Total: | 14 Ticks (0.7s) |
| Damage: | 5.0 |
|---|---|
| Knockback: | 0.6 |
| Adv. on Hit: | 6(launch) Ticks |
| Adv. on Block: | 4 Ticks |
| Distance: | 1.0m |
Feign Barrage [Special 3]
| Startup: | 5 Ticks (0.25s) |
|---|---|
| Active: | 45 Ticks (2.25s) |
| Recovery: | 10 Ticks (0.5s) |
| Total: | 60 Ticks (3s) |
| Damage: | 9.0 |
|---|---|
| Knockback: | 0.7 |
| Adv. on Hit: | 11(launch) Ticks |
| Adv. on Block: | 9 Ticks |
| Distance: | 0.75m |
Evolution
To evolve into The World, you need to use a Diary Page with Shadow The World as your stand.
To evolve the stand into The World: Over Heaven, you need to use DIO's Diary on the stand.