Shadow The World: Difference between revisions
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== Move/Combos == | == Move/Combos == | ||
{{MoveInfo | |||
| name = Punch | |||
| key = Light | |||
| image = STWPunch.gif | |||
| startup = 4 | |||
| active = 1 | |||
| active_num = 1 | |||
| recovery = 6 | |||
| damage = 5.0 | |||
| knockback = 0.25 | |||
| description = Quick combo starter. | |||
}} | |||
== Notes == | == Notes == | ||
Revision as of 12:11, 29 April 2026
Description
Shadow The World is the devolved version of The World, it is inspired by the JoJo's Bizarre Adventure: Heritage for the Future arcade game. Can be evolved using diary page.
PROS
- Fast light
- Counter Versatile ranged options
- Timestop & Timeskip
- Spec movestacking
CONS
- Requires a spec to be viable
- Short blockstrings
- Can't put out much damage or cover as much space as other stands
- Usually short on guard gauge due to constant summoning
Move/Combos
Punch [Light]
| Startup: | 4 Ticks (0.2s) |
|---|---|
| Active: | 1 Ticks (0.05s) |
| Recovery: | 6 Ticks (0.3s) |
| Total: | 11 Ticks (0.55s) |
| Damage: | 5.0 |
|---|---|
| Knockback: | 0.25 |
Quick combo starter.
Notes
Shadow The World dematerializes upon finishing a move.