Hierophant Green: Difference between revisions
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Hierophant Green’s pilot allows the user to have complete control of all of Hierophant Green, HG is able to fly/climb and well as walk up walls and buildings. | Hierophant Green’s pilot allows the user to have complete control of all of Hierophant Green, HG is able to fly/climb and well as walk up walls and buildings. | ||
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[[Category:Stardust Crusaders]] | |||
Revision as of 10:16, 27 April 2026
Description
Hierophant Green is a long-distance projectile stand that can shoot green emeralds at enemies.
It can be remote controlled, but it is not made for 1 on 1 or close ranged combat.
Stats
Power: C
Speed: B
Range: A
Durability: B
Precision: C
Potential: D
Abilities
Punch
(Light / M1)
Basic Punch, low damage, low stun, a combo starter.
Has both an aerial variant (which launches the opponent upwards) and crouching variants (which knocks down the opponent).
Tendril Assault
(Barrage / B)
Hierophant Green extends both of its arms and swings them. A fast, reliable combo starter.
Tentacle Whip
(Heavy / R)
Hierophant Green reaches out with his tentacles and whips them at the opponent, launching them back. This move does 6 hearts of damage and launch stun
Emerald Splash
(Special 1/V)
A ranged, blockable projectile barrage that is easily spam-able. Emerald Splash has considerably low cooldowns (5 seconds).
Extend
(Special 2/G)
Hierophant Green extends its arm in a far-reaching attack.
By default, the arm will extend upwards - the crouching variant extends the arm forward.
Tentacle Place
(Special 3/M)
Hierophant Green places tentacles at its feet.
Tentacles automatically grasp anything that isn't the user with a cooldown of 10 seconds.
Crouching Emerald Splash will force the tentacles to shoot emeralds from it.
Tentacles cannot fire while grabbing something.
20 Meter Emerald Splash!
(Ultimate/H)
Fires a long oppressive stream of powerful emeralds at the opponents.
These emeralds can bounce off of walls up to 5 times.
Nearby tentacles will also shoot out emeralds, but will begin to wilt after use.
Pilot
(Utility/’)
Hierophant Green’s pilot allows the user to have complete control of all of Hierophant Green, HG is able to fly/climb and well as walk up walls and buildings.