Throwing: Difference between revisions
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== Special Interactions == | == Special Interactions == | ||
Note: Listed in an order where interactions are less useful descending. | |||
=== Weapons === | === Weapons === | ||
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TNT, TNT minecarts, and End crystals can be thrown and will explode on contact. This is not the same as a vanilla explosion. | TNT, TNT minecarts, and End crystals can be thrown and will explode on contact. This is not the same as a vanilla explosion. | ||
=== Slime === | === Sand, Dirt, and Gravel === | ||
Sand, Dirt, and Gravel will give you blindness if you're hit by a stand throwing them. | |||
=== Buckets === | |||
Buckets thrown will empty their content if they have any. | |||
=== Slime balls === | |||
Slime balls are very bouncy when thrown. | |||
=== Armor === | |||
Armor thrown at an entity will be automatically equipped to the entity it hits | |||
=== Axes === | |||
Axes will strip logs they are thrown at | |||
=== Hoes === | |||
Hoes till dirt blocks that they are thrown at | |||
=== Sand, Dirt, and Gravel === | |||
Sand, Dirt, and Gravel will give you blindness if you're hit by a stand throwing them. | |||
=== Force Feeding === | |||
Players who get food thrown at them will automatically eat it. | |||
=== Iron Ingots === | |||
Iron Ingots thrown at an iron golem will repair them. | |||
=== Music Discs === | |||
You can throw music discs into jukeboxes | |||
=== Potions === | |||
Normal potions thrown act like splash potions. | |||
[[Category:Mechanics]] | |||
Latest revision as of 05:11, 31 May 2026
Throwing is a Jcraft Mechanic that Stands can use by holding down the pick block button (Default=Middle Mouse Button)
If a block is thrown, it'll be placed on the floor unless specified otherwise below.
If an item is thrown, it'll act as a dropped item.
Items thrown will bounce off blocks depending on the angle their thrown and the hardness of the block they're thrown at. The lower the hardness, the higher the bounce.
Special Interactions
Note: Listed in an order where interactions are less useful descending.
Weapons
If a melee weapon is thrown, it'll function as if you hit the target with that weapon. Enchantments work and stay after thrown.
Arrows and Tridents
Arrows and Tridents can be thrown and will act like their shot/thrown version. This applies to arrows of potion effects such as an Arrow of Harming.
Explosives
TNT, TNT minecarts, and End crystals can be thrown and will explode on contact. This is not the same as a vanilla explosion.
Sand, Dirt, and Gravel
Sand, Dirt, and Gravel will give you blindness if you're hit by a stand throwing them.
Buckets
Buckets thrown will empty their content if they have any.
Slime balls
Slime balls are very bouncy when thrown.
Armor
Armor thrown at an entity will be automatically equipped to the entity it hits
Axes
Axes will strip logs they are thrown at
Hoes
Hoes till dirt blocks that they are thrown at
Sand, Dirt, and Gravel
Sand, Dirt, and Gravel will give you blindness if you're hit by a stand throwing them.
Force Feeding
Players who get food thrown at them will automatically eat it.
Iron Ingots
Iron Ingots thrown at an iron golem will repair them.
Music Discs
You can throw music discs into jukeboxes
Potions
Normal potions thrown act like splash potions.