The Sun: Difference between revisions

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=== Passive ===
If someone gets too close to The Sun, they Nausea, then Weakness, then Slowness, then Burning as entities get closer.


=== BNBs ===
=== BNBs ===

Latest revision as of 05:15, 31 May 2026


Description

Long-range Projectile ZONER

The Sun is a long-ranged remote stand. It lacks defensive capabilities in exchange for incredible coverage. Be careful of Stand Mobs with The Sun around your home

PROS

  • Longest ranged coverage in the game
  • Powerful area control

CONS

  • Cannot block
  • Heat field affects user

Moves/Combos

Fire Meteor [Heavy]

Startup:4 Ticks (0.2s)
Active:1 Ticks (0.05s)
Recovery:5 Ticks (0.25s)
Total:10 Ticks (0.5s)


Damage:6.0
Knockback:0.75
Distance:Projectilem
Slowly launches a meteor that sets the target on fire.

Fire Sunbeam [Crouching Heavy]

Startup:4 Ticks (0.2s)
Active:1 Ticks (0.05s)
Recovery:5 Ticks (0.25s)
Total:10 Ticks (0.5s)


Damage:1.0x4 Total:4.0
Knockback:0.0
Distance:Projectilem
Fires a beam of light that does 4 hits of damage. Weaker than the meteor but activates quicker and is easier to hit.

Starburst [Special 1]

Startup:7 Ticks (0.35s)
Active:1(7)1 Ticks (0.45s)
Recovery:8 Ticks (0.4s)
Total:24 Ticks (1.2s)


Damage:I don't know. It didn't hit once out of 10 attempts in testing.
Distance:Projectilem
Launches out multiple meteors that will increase in quantity as the size of the Sun increases. Has a high spread and is incredibly inaccurate.

Meteor Shower [Special 2]

Startup:9 Ticks (0.45s)
Active:80 Ticks (4s)
Recovery:2 Ticks (0.1s)
Total:91 Ticks (4.55s)


Damage:6.0
Distance:Projectilem
Launches out meteors in a 180 ranges towards the ground. Can't activate other moves during the duration.

Incinerating Sunshine [Special 3]

Startup:7 Ticks (0.35s)
Active:1(3)1(3)1 Ticks (0.45s)
Recovery:8 Ticks (0.4s)
Total:24 Ticks (1.2s)


Damage:1.0x12 Total:12.0
Knockback:0
Distance:Projectilem
Launches 3 sunbeams.

Change Size [Ultimate]

Increases The Sun in size while standing. Use while crouching to shrink.

Toggle Passive [Utility]

Active - What it's summoned in. Allows usage of stand moves

Passive - Allows usage of spec moves while keeping The Sun summoned.

If used while crouching, The Sun will move in the looked direction.

Passive

If someone gets too close to The Sun, they Nausea, then Weakness, then Slowness, then Burning as entities get closer.

BNBs

Nothing D:

Trivia

To this day, we still don't know what possessed Arna to make this stand