The Sun: Difference between revisions
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=== CONS === | === CONS === | ||
* Cannot block | * Cannot [[Guarding|block]] | ||
* Heat field affects user | * Heat field affects user | ||
| Line 103: | Line 103: | ||
If used while crouching, The Sun will move in the looked direction. | If used while crouching, The Sun will move in the looked direction. | ||
| image = SunUtility.gif | |||
}} | }} | ||
=== Passive === | |||
If someone gets too close to The Sun, they Nausea, then Weakness, then Slowness, then Burning as entities get closer. | |||
=== BNBs === | === BNBs === | ||
Latest revision as of 05:15, 31 May 2026
Description
Long-range Projectile ZONER
The Sun is a long-ranged remote stand. It lacks defensive capabilities in exchange for incredible coverage. Be careful of Stand Mobs with The Sun around your home
PROS
- Longest ranged coverage in the game
- Powerful area control
CONS
- Cannot block
- Heat field affects user
Moves/Combos
Fire Meteor [Heavy]
| Startup: | 4 Ticks (0.2s) |
|---|---|
| Active: | 1 Ticks (0.05s) |
| Recovery: | 5 Ticks (0.25s) |
| Total: | 10 Ticks (0.5s) |
| Damage: | 6.0 |
|---|---|
| Knockback: | 0.75 |
| Distance: | Projectilem |
Slowly launches a meteor that sets the target on fire.
Fire Sunbeam [Crouching Heavy]
| Startup: | 4 Ticks (0.2s) |
|---|---|
| Active: | 1 Ticks (0.05s) |
| Recovery: | 5 Ticks (0.25s) |
| Total: | 10 Ticks (0.5s) |
| Damage: | 1.0x4 Total:4.0 |
|---|---|
| Knockback: | 0.0 |
| Distance: | Projectilem |
Fires a beam of light that does 4 hits of damage. Weaker than the meteor but activates quicker and is easier to hit.
Starburst [Special 1]
| Startup: | 7 Ticks (0.35s) |
|---|---|
| Active: | 1(7)1 Ticks (0.45s) |
| Recovery: | 8 Ticks (0.4s) |
| Total: | 24 Ticks (1.2s) |
| Damage: | I don't know. It didn't hit once out of 10 attempts in testing. |
|---|---|
| Distance: | Projectilem |
Launches out multiple meteors that will increase in quantity as the size of the Sun increases. Has a high spread and is incredibly inaccurate.
Meteor Shower [Special 2]
| Startup: | 9 Ticks (0.45s) |
|---|---|
| Active: | 80 Ticks (4s) |
| Recovery: | 2 Ticks (0.1s) |
| Total: | 91 Ticks (4.55s) |
| Damage: | 6.0 |
|---|---|
| Distance: | Projectilem |
Launches out meteors in a 180 ranges towards the ground. Can't activate other moves during the duration.
Incinerating Sunshine [Special 3]
| Startup: | 7 Ticks (0.35s) |
|---|---|
| Active: | 1(3)1(3)1 Ticks (0.45s) |
| Recovery: | 8 Ticks (0.4s) |
| Total: | 24 Ticks (1.2s) |
| Damage: | 1.0x12 Total:12.0 |
|---|---|
| Knockback: | 0 |
| Distance: | Projectilem |
Launches 3 sunbeams.
Change Size [Ultimate]
Increases The Sun in size while standing. Use while crouching to shrink.
Toggle Passive [Utility]
Active - What it's summoned in. Allows usage of stand moves
Passive - Allows usage of spec moves while keeping The Sun summoned.
If used while crouching, The Sun will move in the looked direction.Passive
If someone gets too close to The Sun, they Nausea, then Weakness, then Slowness, then Burning as entities get closer.
BNBs
- Nothing D:
Trivia
To this day, we still don't know what possessed Arna to make this stand