The World: Over Heaven: Difference between revisions
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{{Spec/Stand Infobox | {{Spec/Stand Infobox | ||
| title1 = | | title1 = | ||
| image1 = The world over heaven | | image1 = The world over heaven.png | ||
| image2 = The world over heaven | | image2 = The world over heaven skin1.png | ||
| image3 = The world over heaven | | image3 = The world over heaven skin2.png | ||
| image4 = The world over heaven | | image4 = The world over heaven skin3.png | ||
| chart = {{StandChart4|power=A|speed=A|range=A|durability=A|precision=A|potential=E}} | | chart = {{StandChart4|power=A|speed=A|range=A|durability=A|precision=A|potential=E}} | ||
| special_1 = Evaporate | | special_1 = Evaporate | ||
Latest revision as of 23:30, 30 May 2026
Description
All Range DOMINATOR
The World: Over Heaven is the evolved version of The World, it is a much powerful stand and can overwrite reality itself, and has a longer time stop duration.
PROS
- Very fast light
- Powerful unblockable options
- Good ranged coverage
- Longest timestop
CONS
- No knockdowns
- Unsafe pressure
- Committal
- Extremely expensive timestop setup
Moves/Combos
Punch [Light]
| Startup: | 3 Ticks (0.15s) |
|---|---|
| Active: | 1(9)1 Ticks (0.55s) |
| Recovery: | 3 Ticks (0.15s) |
| Total: | 17 Ticks (0.85s) |
| Damage: | 5.0+6.0 Total:11.0 |
|---|---|
| Knockback: | 1.25 |
| Adv. on Hit: | 7...3(launch) Ticks |
| Adv. on Block: | 0 Ticks |
| Distance: | 0.75m |
Low Kick [Crouching Light]
| Startup: | 5 Ticks (0.25s) |
|---|---|
| Active: | 1(10)1 Ticks (0.6s) |
| Recovery: | 6 Ticks (0.3s) |
| Total: | 23 Ticks (1.15s) |
| Damage: | 6.0+8.0 Total:14.0 |
|---|---|
| Knockback: | 1.0 |
| Adv. on Hit: | 7...3(launch) Ticks |
| Adv. on Block: | 6 Ticks |
| Distance: | 0.75m |
True Strike [Heavy]
| Startup: | 9 Ticks (0.45s) |
|---|---|
| Active: | 1 Ticks (0.05s) |
| Recovery: | 12 Ticks (0.6s) |
| Total: | 22 Ticks (1.1s) |
| Damage: | 6.0 |
|---|---|
| Knockback: | 0.3 |
| Adv. on Hit: | 7(burstable) Ticks |
| Adv. on Block: | 8 Ticks |
| Distance: | 1.0m |
Singularity [Crouching Heavy]
| Startup: | 10 Ticks (0.5s) |
|---|---|
| Active: | 1 Ticks (0.05s) |
| Recovery: | 12 Ticks (0.6s) |
| Total: | 23 Ticks (1.15s) |
| Damage: | 6.0 |
|---|---|
| Knockback: | 0.4 |
| Adv. on Hit: | 12(burstable) Ticks |
| Distance: | 1.0m |
Overhead Kick [Aerial Heavy]
| Startup: | 9 Ticks (0.45s) |
|---|---|
| Active: | 1 Ticks (0.05s) |
| Recovery: | 10 Ticks (0.5s) |
| Total: | 20 Ticks (1s) |
| Damage: | 8.0 |
|---|---|
| Knockback: | 0.3 |
| Adv. on Hit: | 9(burstable) Ticks |
| Adv. on Block: | 2 Ticks |
| Distance: | 1.25m |
Barrage [Barrage]
| Startup: | 2 Ticks (0.1s) |
|---|---|
| Active: | 1(2)x13 Ticks (1.85s) |
| Recovery: | 1 Ticks (0.05s) |
| Total: | 40 Ticks (2s) |
| Damage: | 13.0 |
|---|---|
| Knockback: | 0.25 |
| Adv. on Hit: | 28(winded) Ticks |
| Adv. on Block: | 2 Ticks |
| Distance: | 0.75m |
Evaporate [Special 1]
| Startup: | 9 Ticks (0.45s) |
|---|---|
| Active: | 1 Ticks (0.05s) |
| Recovery: | 10 Ticks (0.5s) |
| Total: | 20 Ticks (1s) |
| Damage: | 8.0 |
|---|---|
| Knockback: | 0 |
| Adv. on Hit: | 10(burstable) Ticks |
| Adv. on Block: | 3 Ticks |
| Distance: | 1.0m |
You won't run away! [Aerial Special 1]
| Startup: | 9 Ticks (0.45s) |
|---|---|
| Active: | 1 Ticks (0.05s) |
| Recovery: | 10 Ticks (0.5s) |
| Total: | 20 Ticks (1s) |
| Damage: | 6.0 |
|---|---|
| Knockback: | 0 |
| Adv. on Hit: | 10(burstable) Ticks |
| Adv. on Block: | 3 Ticks |
| Distance: | 15.0m |
Divine Finisher [Special 2]
| Startup: | 15 Ticks (0.75s) |
|---|---|
| Active: | 1 Ticks (0.05s) |
| Recovery: | 6 Ticks (0.3s) |
| Total: | 22 Ticks (1.1s) |
| Damage: | 2.0 per hit |
|---|---|
| Knockback: | 0 |
| Adv. on Hit: | 13(burstable) Ticks |
| Adv. on Block: | 0 Ticks |
| Distance: | Projectilem |
Aerial Divine Finisher [Aerial Special 2]
| Startup: | 15 Ticks (0.75s) |
|---|---|
| Active: | 1 Ticks (0.05s) |
| Recovery: | 6 Ticks (0.3s) |
| Total: | 22 Ticks (1.1s) |
| Damage: | 2 per hit |
|---|---|
| Knockback: | 0.8 |
| Adv. on Hit: | 13(burstable) Ticks |
| Adv. on Block: | 0 Ticks |
| Distance: | 0.75m |
Reality Overwrite [Special 3]
| Startup: | 28 Ticks (1.4s) |
|---|---|
| Active: | 1 Ticks (0.05s) |
| Recovery: | 16 Ticks (0.8s) |
| Total: | 45 Ticks (2.25s) |
| Damage: | 0.0 |
|---|---|
| Knockback: | 1.0 |
| Adv. on Hit: | 23(launch) Ticks |
| Distance: | 1.0m |
Applies different effects depending on the button you press.
SPECIAL 1 - Makes victims unable to look at you (stops if TW:OH is desummoned)
SPECIAL 2 - Applies every damage over time effect to victims
Timestop [Ultimate]
| Startup: | 44 Ticks (2.2s) |
|---|---|
| Active: | 100 Ticks (5s) |
| Recovery: | 5 Ticks (0.25s) |
| Total: | 149 Ticks (7.45s) |
Timeskip [Utility]
| Startup: | 0 Ticks (0s) |
|---|---|
| Active: | 0 Ticks (0s) |
| Recovery: | 0 Ticks (0s) |
| Total: | 0 Ticks (0s) |
| Distance: | 14.0m |
|---|
BNBs
BNB 1
The Ultrakill
BNB 2
JUDGE MENT
Trivia
Arna likes this stand :)