Killer Queen: Bites the Dust: Difference between revisions
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== Description == | == Description == | ||
''' | '''Ascended Explosive SETPLAYER''' | ||
'''Killer Queen: Bites the Dust''' is the evolved form of '''[[Killer Queen]].''' KQBTD concedes its ability to throw coins and use sheer heart attack for an explosive projectile bubble and a time rewinding bomb plant. | |||
=== PROS: === | |||
* Good stun | |||
* Excellent setups | |||
* Easy knockdowns | |||
* Good zoning | |||
=== CONS: === | |||
* Mediocre pressure tools | |||
* No armored moves | |||
== Moves/Combos == | == Moves/Combos == | ||
| Line 43: | Line 44: | ||
}}{{MoveInfo | }}{{MoveInfo | ||
| name = Detonate | | name = Detonate | ||
| key = Light | | key = Crouching Light | ||
| image = BTDDetonate.gif | | image = BTDDetonate.gif | ||
| startup = 4 | | startup = 4 | ||
| Line 88: | Line 89: | ||
| damage = 11 | | damage = 11 | ||
| knockback = 0.5 | | knockback = 0.5 | ||
| distance = | | distance = Projectile | ||
| description = Shoots out a projectile bubble that will follow the direction you're facing. A great tool for applying pressure and can be used to set tiles as primary bombs. Great damage and super short CD | | description = Shoots out a projectile bubble that will follow the direction you're facing. Becomes more transparent as it is further from view. A great tool for applying pressure and can be used to set tiles as primary bombs. Great damage and super short CD | ||
}}{{MoveInfo | }}{{MoveInfo | ||
| name = Stray Cat | | name = Stray Cat Counter | ||
| key = Special 2 | | key = Crouching Special 2 | ||
| image = BTDCounter.gif | | image = BTDCounter.gif | ||
| startup = 5 | | startup = 5 | ||
| Line 98: | Line 99: | ||
| active_num = 15 | | active_num = 15 | ||
| recovery = 15 | | recovery = 15 | ||
| description = Counter that sets whoever hit you as your primary bomb | | description = Counter that sets whoever hit you as your primary bomb and gives you 10 ticks of advantage. Situationally useful as opposed to the other 3 counters in the game as it restricts you from using your bubble for a significant time. But very punishing if someone does hit it. Best for hard predictions as it's especially easy to identify and punish. | ||
}}{{MoveInfo | }}{{MoveInfo | ||
| name = Takedown | | name = Takedown | ||
| Line 137: | Line 138: | ||
| description = Launches the user forward in the direction they're looking. Great tool to get in close quickly and catch people off guard. | | description = Launches the user forward in the direction they're looking. Great tool to get in close quickly and catch people off guard. | ||
}} | }} | ||
=== BnB's === | |||
Note: Light~Low means Light 3x | |||
==== BnB 1 ==== | |||
'''The kitty cat'''<div style="background: #1a1a1a; border: 2px solid #333; padding: 15px; margin: 0.5em 0; border-radius: 8px; box-shadow: 0 4px 8px rgba(0,0,0,0.5); overflow: hidden;">[[File:The kitty cat.gif|thumb|224x224px]]Light~Low>Barrage>Bomb Plant/Bites the Dust Plant </div> | |||
==== BnB 2 ==== | |||
'''the ol razzle dazzle''' <div style="background: #1a1a1a; border: 2px solid #333; padding: 15px; margin: 0.5em 0; border-radius: 8px; box-shadow: 0 4px 8px rgba(0,0,0,0.5); overflow: hidden;">[[File:Razzle dazzle.gif|thumb|226x226px]]Light~Low>Barrage>Light>Elbow>Detonate </div> | |||
=== COMBOS === | |||
==== '''Combo 1 (Brawler)''' ==== | |||
'''The only combo you'll ever learn'''<div style="background: #1a1a1a; border: 2px solid #333; padding: 15px; margin: 0.5em 0; border-radius: 8px; box-shadow: 0 4px 8px rgba(0,0,0,0.5); overflow: hidden;">[[File:Upstate Combo BTD.gif|thumb]]Light~Low>Barrage>S.Off | |||
Heavy>Barrage>S.On right as barrage starts | |||
Ultimate>Light~Light>Elbow>Detonate Ultimate | |||
</div> | |||
== Trivia == | |||
BTD is one of the oldest stands in the game. It is also one of the most outdated. | |||
[[Category:Stands]] | [[Category:Stands]] | ||
[[Category:Evolution]] | [[Category:Evolution]] | ||
[[Category:Diamond is U]] | [[Category:Diamond is U]] | ||
Latest revision as of 05:37, 7 May 2026
Description
Ascended Explosive SETPLAYER
Killer Queen: Bites the Dust is the evolved form of Killer Queen. KQBTD concedes its ability to throw coins and use sheer heart attack for an explosive projectile bubble and a time rewinding bomb plant.
PROS:
- Good stun
- Excellent setups
- Easy knockdowns
- Good zoning
CONS:
- Mediocre pressure tools
- No armored moves
Moves/Combos
Punch [Light]
| Startup: | 5 Ticks (0.25s) |
|---|---|
| Active: | 1(6)1(8)1 Ticks (0.85s) |
| Recovery: | 5 Ticks (0.25s) |
| Total: | 27 Ticks (1.35s) |
| Damage: | 3+4+3 Total: 10 |
|---|---|
| Knockback: | 0.25 |
| Adv. on Hit: | 5...12...4 (burstable) Ticks |
| Adv. on Block: | 3 Ticks |
| Distance: | 0.85m |
Decent speed light attack with 2 additional hits. Great stun on the second hit with incredible combo potential.
Detonate [Crouching Light]
| Startup: | 4 Ticks (0.2s) |
|---|---|
| Active: | 1 Ticks (0.05s) |
| Recovery: | 1 Ticks (0.05s) |
| Total: | 6 Ticks (0.3s) |
Detonates your primary bomb. The fastest move in your arsenal.
Elbow [Heavy]
| Startup: | 4 Ticks (0.2s) |
|---|---|
| Active: | 1 Ticks (0.05s) |
| Recovery: | 4 Ticks (0.2s) |
| Total: | 9 Ticks (0.45s) |
| Damage: | 7.5 |
|---|---|
| Knockback: | 1.1 |
| Adv. on Hit: | 5 (launch) Ticks |
| Adv. on Block: | -1 Ticks |
| Distance: | 0.75m |
Also the fastest move in your arsenal, elbow is a short ranged move great for creating distance and doing big damage. It's can only combo with BTD or bomb plant which is a very deadly combo finisher.
Bomb Plant [Special 1]
| Startup: | 11 Ticks (0.55s) |
|---|---|
| Active: | 1 Ticks (0.05s) |
| Recovery: | 8 Ticks (0.4s) |
| Total: | 20 Ticks (1s) |
| Damage: | 11 |
|---|---|
| Knockback: | 0.5 |
| Adv. on Hit: | 0 Ticks |
| Adv. on Block: | 0 Ticks |
Sets your primary bomb to whatever entity you connect with. Using detonate will explode the entity dealing 11 damage.
If you crouching while using the move, you set the tile you were standing on as your primary bomb.
Stray Cat Bubble [Special 2]
| Startup: | 14 Ticks (0.7s) |
|---|---|
| Active: | Until hits surface/detonates Ticks (0s) |
| Recovery: | 3 Ticks (0.15s) |
| Total: | 17 Ticks (0.85s) |
| Damage: | 11 |
|---|---|
| Knockback: | 0.5 |
| Distance: | Projectilem |
Shoots out a projectile bubble that will follow the direction you're facing. Becomes more transparent as it is further from view. A great tool for applying pressure and can be used to set tiles as primary bombs. Great damage and super short CD
Stray Cat Counter [Crouching Special 2]
| Startup: | 5 Ticks (0.25s) |
|---|---|
| Active: | 15 Ticks (0.75s) |
| Recovery: | 15 Ticks (0.75s) |
| Total: | 35 Ticks (1.75s) |
Counter that sets whoever hit you as your primary bomb and gives you 10 ticks of advantage. Situationally useful as opposed to the other 3 counters in the game as it restricts you from using your bubble for a significant time. But very punishing if someone does hit it. Best for hard predictions as it's especially easy to identify and punish.
Takedown [Special 3]
| Startup: | 11 Ticks (0.55s) |
|---|---|
| Active: | 1 Ticks (0.05s) |
| Recovery: | 16 Ticks (0.8s) |
| Total: | 28 Ticks (1.4s) |
| Damage: | 5+5+11 Total: 21 |
|---|---|
| Knockback: | 0.5 |
| Adv. on Hit: | 3 (unburstable) Ticks |
| Adv. on Block: | 0 Ticks |
| Distance: | 0.75m |
Unblockable grab that does extreme damage. Large startup but Light~Light combos into it.
Bites the Dust [Ultimate]
| Startup: | 13 Ticks (0.65s) |
|---|---|
| Active: | 1 Ticks (0.05s) |
| Recovery: | 10 Ticks (0.5s) |
| Total: | 24 Ticks (1.2s) |
| Damage: | 20(+3 / 5 for every living entity within 3/1.5 blocks) |
|---|---|
| Adv. on Hit: | -1 (burstable) Ticks |
| Adv. on Block: | -2 Ticks |
| Distance: | 1.0m |
First press will plant Bites the Dust on an entity. If it hits, it will keep track of the entities position when you planted it. Using the move again trigger an explosion that sets the entity back to that position and knocks them prone.
This move will deal extra damage the more entities are within a 3 and 1.5 block radius. The closer they are, the more damage is dealt when using the move the second time. This includes if they have a stand out. Making the effective damage of this move 25
This move will deal extra damage the more entities are within a 3 and 1.5 block radius. The closer they are, the more damage is dealt when using the move the second time. This includes if they have a stand out. Making the effective damage of this move 25
Explosive Dash [Utility]
| Startup: | 0 Ticks (0s) |
|---|---|
| Recovery: | 0 Ticks (0s) |
| Total: | 0 Ticks (0s) |
Launches the user forward in the direction they're looking. Great tool to get in close quickly and catch people off guard.
BnB's
Note: Light~Low means Light 3x
BnB 1
The kitty cat
BnB 2
the ol razzle dazzle
COMBOS
Combo 1 (Brawler)
The only combo you'll ever learn
Trivia
BTD is one of the oldest stands in the game. It is also one of the most outdated.


