Cream: Difference between revisions

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{{Character|name=Cream|image=Cream.png}}
{{Spec/Stand Infobox
| title1 =
| image1 = Cream.png
| image2 = Cream skin1.png
| image3 = Cream skin2.png
| image4 = Cream skin3.png
| chart = {{StandChart4|power=B|speed=B|range=D|durability=C|precision=C|potential=D}}
| special_1 = Grab
| special_2 = Surprise
| special_3 = Destroy
| utility = Enter Cream
| ultimate = Void
| passive =
}}


== Description ==
== Description ==
'''Cream''' is a close-ranged humanoid stand that can suck itself up into the Schwarzschild radius, collapsing itself into a dimension that erases anything it touches.
'''Cream''' is a close-ranged humanoid stand that can suck itself up into the Schwarzschild radius, collapsing itself into a dimension that erases anything it touches.


== Stats ==
=== PROS ===
Power: B


Speed: B
* Many block bypassing options
* Powerful void state
* Good poking
* Good mobility


Range: D
=== CONS ===


Durability: C
* Very variable reward on hit
* Blind and deaf in the void
* Above average cooldowns


Precision: C
== Moves/Combos ==
{{MoveInfo
| name = Backhand Chop
| key = Light
| image = CreamLight.gif
| startup = 5
| active = 1(7)1
| active_num = 9
| recovery = 7
| damage = 11.0
| knockback = 1.1
| adv_hit = 0(launch)
| adv_block = -3
| distance = 0.75
| description = Average speed light. Hits twice with the first hit giving very good advantage on hit.
}}{{MoveInfo
| name = Bite
| key = Crouching Light
| image = CreamLightCrouching.gif
| startup = 6
| active = 1
| active_num = 1
| recovery = 6
| damage = 6.0
| knockback = 0.75
| adv_hit = 13(burstable)
| adv_block = 4
| distance = 0.75
| description = Applies slowness II for 2 seconds. Good stun and range
}}{{MoveInfo
| name = Swipe
| key = Utility Light
| image = CreamULight.gif
| startup = 6
| active = 1
| active_num = 1
| recovery = 7
| damage = 5.0
| knockback = 0.75
| adv_hit = 12(burstable)
| adv_block = 2
| distance = 0.5
| description = Single hit light attack. Slow startup for a light attack.
}}{{MoveInfo
| name = Vertical Chop
| key = Heavy
| image = CreamHeavy.gif
| startup = 19
| active = 1
| active_num = 1
| recovery = 10
| damage = 8.0
| knockback = 0.8
| adv_hit = 29(burstable)
| adv_block = 2
| distance = 1.0
| description = High risk uninterruptible heavy. Incredibly high stun on hit.
}}{{MoveInfo
| name = Overhead Smash
| key = Utility Heavy
| image = CreamUHeavy.gif
| startup = 13
| active = 1
| active_num = 1
| recovery = 6
| damage = 9.0
| knockback = 1.25
| adv_hit = 8(launch)
| adv_block = 7
| distance = 0.5
| description = Has hyper armor. Faster and less punishable than the out of cream version but less reward on hit.
}}{{MoveInfo
| name = Assault
| key = Barrage
| image = CreamBarrage.gif
| startup = 9
| active = 1(6)1(7)1
| active_num = 16
| recovery = 11
| damage = 5x3 Total: 15.0
| knockback = 0.2
| adv_hit = 8(burstable)
| adv_block = -2
| distance = 0.75
| description = Above average damage for a barrage with the tradeoff of not being as competent of a combo starter.
}}{{MoveInfo
| name = Aerial Assault
| key = Utility Barrage
| image = CreamUBarrage.gif
| startup = 9
| active = 1(6)1(7)1
| active_num = 16
| recovery = 11
| damage = 7x3 Total:21.0
| knockback = 0.1
| adv_hit = 3(burstable)
| adv_block = 0
| distance = 0.5
| description = Very high damage for a barrage. Doesn't combo start or extend.
}}{{MoveInfo
| name = Grab
| key = Special 1
| image = CreamSpecial1.gif
| startup = 7
| active = 1
| active_num = 1
| recovery = 7
| damage = 9.0
| knockback = 1.0
| adv_hit = -3(launch)
| distance = 1.0
| description = Unblockable grab. Does good damage.
}}{{MoveInfo
| name = Void Charge
| key = Utility Special 1
| image = CreamUSpecial1.gif
| startup = 12
| active = 1
| active_num = 1
| recovery = 15
| damage = 5.0 per hit
| distance = 1.0
| description = Charge forward inside of cream. Does very high damage but is very easy to whiff. Destroys blocks.
}}{{MoveInfo
| name = Surprise
| key = Special 2
| image = CreamSpecial2.gif
| startup = 13
| active = 1
| active_num = 1
| recovery = 10
| damage = 5.0x2 Total: 10.0
| adv_hit = 0
| adv_block = 0
| distance = The block the user is looking at
| description = Cream disappears and reappears on the block the player is looking at. Vertically rises and goes through block with void damage. Destroys blocks
}}{{MoveInfo
| name = Detaching Void Charge
| key = Utility Special 2
| image = CreamUSpecial2.gif
| startup = 12
| active = 1
| active_num = 1
| recovery = 15
| damage = 5.0x4 Total 20.0
| knockback = 0
| adv_hit = 0
| adv_block = 0
| distance = 7.0
| description = Void charges out horizontally away from the user. Does void damage and takes the user out of utility. Destroys blocks.
}}{{MoveInfo
| name = Destroy
| key = Special 3
| image = CreamSpecial3.gif
| startup = 20
| active = 1
| active_num = 1
| recovery = 9
| damage = 8.0x2 Total:16.0
| knockback = 1.25
| adv_hit = -5(launch)
| adv_block = 0
| distance = 1.0
| description = Cream slams down in a void in front of the user. Has hyper armor.
}}{{MoveInfo
| name = Destroy Charge
| key = Utility Special 3
| image = CreamUSpecial3.gif
| startup = 12
| active = 1
| active_num = 1
| recovery = 15
| damage = 5.0 per hit
| adv_hit = 0
| adv_block = 0
| distance = 1.0
| description = Charge forward inside of cream. Destroys blocks.
}}{{MoveInfo
| name = Charge
| key = Crouching Special 3
| image = CreamSpecial3Crouching.gif
| startup = 14
| active = 1(2)x4
| active_num = 13
| recovery = 3
| damage = 2.0 per hit
| knockback = 0.5
| adv_hit = 6(launch)
| distance = 4.0
| description = Unblockable forward launch of Cream. Does high void damage and covers a large area.
}}{{MoveInfo
| name = Void
| key = Ultimate
| image = CreamUltimate.gif
| startup = 14
| active = 120
| active_num = 120
| recovery = 0
| damage = 1.5 per hit
| description = The user enters Cream and becomes invincible. Can use creative flight while in this form and any entity close to you takes extreme damage.
}}{{MoveInfo
| name = Enter Cream
| key = Utility
| image = CreamUtility.gif
| startup = 9
| active = 1
| active_num = 1
| recovery = 5
| description = The user enters cream and gains a new moveset with floaty movement. This sacrifices defense for mobility and it also sets your block meter to half when using it.
}}


Potential: D
=== BNBs ===
i.=Inside of cream/utility


== Abilities ==
s.off = desummon stand


=== Punch ===
s.on = summon stand
'''(Light/M1)'''


Quick combo starter
==== BNB 1 ====
'''We all Cream'''<div style="background: #1a1a1a; border: 2px solid #333; padding: 15px; margin: 0.5em 0; border-radius: 8px; box-shadow: 0 4px 8px rgba(0,0,0,0.5); overflow: hidden;">Light>Assault>Light>Grab[[File:We_all_Cream.gif|thumb]]i.Light>Land+s.OFF>s.ON+Assault>Light>Charge>Grab
Chop>Destroy>Surprise
Chop>Void</div>


=== Bite ===
== Trivia ==
'''(Crouching Light/ Crouch + M1)'''
 
Slower combo starter, inflicts slowness.
 
=== Assault ===
'''(Barrage B)'''
 
3-hit attack.
 
=== Vertical Chop ===
'''(Heavy/R)'''
 
Uninterruptable, high stun combo starter.
 
=== Grab/Void Charge ===
'''(Special 1/V)'''
 
Normal: Unblockable, launches.
 
Half-ball: Cream quickly turns into a black hole and charges forward.
 
=== Surprise ===
'''(Special 2/G)'''
 
Normal: Cream comes out of the ground where the user looks at.
 
No half-ball version.
 
=== Destroy ===
'''(Special 3/M)'''
 
Normal: Uninterruptable unblockable, true-damaging launcher.
 
Half-ball: Cream quickly turns into a black hole and charges in a downward curve.
 
=== Void ===
'''(Ultimate/H)'''
 
Cream enters the void for 6 seconds, rendering the user invulnerable, blind and surrounding them in a devastating move-cancelling void damage ball.
 
=== Enter/Exit Cream ===
'''(Utility/’)'''
 
Swaps between half-ball state and normal. Half-ball state allows for floating but limits block gauge, also changes the moveset.
[[Category:Stands]]
[[Category:Stardust Crusaders]]

Latest revision as of 21:28, 4 May 2026


Description

Cream is a close-ranged humanoid stand that can suck itself up into the Schwarzschild radius, collapsing itself into a dimension that erases anything it touches.

PROS

  • Many block bypassing options
  • Powerful void state
  • Good poking
  • Good mobility

CONS

  • Very variable reward on hit
  • Blind and deaf in the void
  • Above average cooldowns

Moves/Combos

Backhand Chop [Light]

Startup:5 Ticks (0.25s)
Active:1(7)1 Ticks (0.45s)
Recovery:7 Ticks (0.35s)
Total:21 Ticks (1.05s)
Damage:11.0
Knockback:1.1
Adv. on Hit:0(launch) Ticks
Adv. on Block:-3 Ticks
Distance:0.75m
Average speed light. Hits twice with the first hit giving very good advantage on hit.

Bite [Crouching Light]

Startup:6 Ticks (0.3s)
Active:1 Ticks (0.05s)
Recovery:6 Ticks (0.3s)
Total:13 Ticks (0.65s)
Damage:6.0
Knockback:0.75
Adv. on Hit:13(burstable) Ticks
Adv. on Block:4 Ticks
Distance:0.75m
Applies slowness II for 2 seconds. Good stun and range

Swipe [Utility Light]

Startup:6 Ticks (0.3s)
Active:1 Ticks (0.05s)
Recovery:7 Ticks (0.35s)
Total:14 Ticks (0.7s)
Damage:5.0
Knockback:0.75
Adv. on Hit:12(burstable) Ticks
Adv. on Block:2 Ticks
Distance:0.5m
Single hit light attack. Slow startup for a light attack.

Vertical Chop [Heavy]

Startup:19 Ticks (0.95s)
Active:1 Ticks (0.05s)
Recovery:10 Ticks (0.5s)
Total:30 Ticks (1.5s)
Damage:8.0
Knockback:0.8
Adv. on Hit:29(burstable) Ticks
Adv. on Block:2 Ticks
Distance:1.0m
High risk uninterruptible heavy. Incredibly high stun on hit.

Overhead Smash [Utility Heavy]

Startup:13 Ticks (0.65s)
Active:1 Ticks (0.05s)
Recovery:6 Ticks (0.3s)
Total:20 Ticks (1s)
Damage:9.0
Knockback:1.25
Adv. on Hit:8(launch) Ticks
Adv. on Block:7 Ticks
Distance:0.5m
Has hyper armor. Faster and less punishable than the out of cream version but less reward on hit.

Assault [Barrage]

Startup:9 Ticks (0.45s)
Active:1(6)1(7)1 Ticks (0.8s)
Recovery:11 Ticks (0.55s)
Total:36 Ticks (1.8s)
Damage:5x3 Total: 15.0
Knockback:0.2
Adv. on Hit:8(burstable) Ticks
Adv. on Block:-2 Ticks
Distance:0.75m
Above average damage for a barrage with the tradeoff of not being as competent of a combo starter.

Aerial Assault [Utility Barrage]

Startup:9 Ticks (0.45s)
Active:1(6)1(7)1 Ticks (0.8s)
Recovery:11 Ticks (0.55s)
Total:36 Ticks (1.8s)
Damage:7x3 Total:21.0
Knockback:0.1
Adv. on Hit:3(burstable) Ticks
Adv. on Block:0 Ticks
Distance:0.5m
Very high damage for a barrage. Doesn't combo start or extend.

Grab [Special 1]

Startup:7 Ticks (0.35s)
Active:1 Ticks (0.05s)
Recovery:7 Ticks (0.35s)
Total:15 Ticks (0.75s)
Damage:9.0
Knockback:1.0
Adv. on Hit:-3(launch) Ticks
Distance:1.0m
Unblockable grab. Does good damage.

Void Charge [Utility Special 1]

Startup:12 Ticks (0.6s)
Active:1 Ticks (0.05s)
Recovery:15 Ticks (0.75s)
Total:28 Ticks (1.4s)


Damage:5.0 per hit
Distance:1.0m
Charge forward inside of cream. Does very high damage but is very easy to whiff. Destroys blocks.

Surprise [Special 2]

Startup:13 Ticks (0.65s)
Active:1 Ticks (0.05s)
Recovery:10 Ticks (0.5s)
Total:24 Ticks (1.2s)
Damage:5.0x2 Total: 10.0
Adv. on Hit:0 Ticks
Adv. on Block:0 Ticks
Distance:The block the user is looking atm
Cream disappears and reappears on the block the player is looking at. Vertically rises and goes through block with void damage. Destroys blocks

Detaching Void Charge [Utility Special 2]

Startup:12 Ticks (0.6s)
Active:1 Ticks (0.05s)
Recovery:15 Ticks (0.75s)
Total:28 Ticks (1.4s)
Damage:5.0x4 Total 20.0
Knockback:0
Adv. on Hit:0 Ticks
Adv. on Block:0 Ticks
Distance:7.0m
Void charges out horizontally away from the user. Does void damage and takes the user out of utility. Destroys blocks.

Destroy [Special 3]

Startup:20 Ticks (1s)
Active:1 Ticks (0.05s)
Recovery:9 Ticks (0.45s)
Total:30 Ticks (1.5s)
Damage:8.0x2 Total:16.0
Knockback:1.25
Adv. on Hit:-5(launch) Ticks
Adv. on Block:0 Ticks
Distance:1.0m
Cream slams down in a void in front of the user. Has hyper armor.

Destroy Charge [Utility Special 3]

Startup:12 Ticks (0.6s)
Active:1 Ticks (0.05s)
Recovery:15 Ticks (0.75s)
Total:28 Ticks (1.4s)
Damage:5.0 per hit
Adv. on Hit:0 Ticks
Adv. on Block:0 Ticks
Distance:1.0m
Charge forward inside of cream. Destroys blocks.

Charge [Crouching Special 3]

Startup:14 Ticks (0.7s)
Active:1(2)x4 Ticks (0.65s)
Recovery:3 Ticks (0.15s)
Total:30 Ticks (1.5s)
Damage:2.0 per hit
Knockback:0.5
Adv. on Hit:6(launch) Ticks
Distance:4.0m
Unblockable forward launch of Cream. Does high void damage and covers a large area.

Void [Ultimate]

Startup:14 Ticks (0.7s)
Active:120 Ticks (6s)
Recovery:0 Ticks (0s)
Total:134 Ticks (6.7s)



Damage:1.5 per hit
The user enters Cream and becomes invincible. Can use creative flight while in this form and any entity close to you takes extreme damage.

Enter Cream [Utility]

Startup:9 Ticks (0.45s)
Active:1 Ticks (0.05s)
Recovery:5 Ticks (0.25s)
Total:15 Ticks (0.75s)
The user enters cream and gains a new moveset with floaty movement. This sacrifices defense for mobility and it also sets your block meter to half when using it.

BNBs

i.=Inside of cream/utility

s.off = desummon stand

s.on = summon stand

BNB 1

We all Cream

Light>Assault>Light>Grab
File:We all Cream.gif
i.Light>Land+s.OFF>s.ON+Assault>Light>Charge>Grab

Chop>Destroy>Surprise

Chop>Void

Trivia