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{{Spec/Stand Infobox
{{Spec/Stand Infobox
| title1 =  
| title1 =  
| image1 = Silver chariot 0.png
| image1 = Cream.png
| image2 = Silver chariot 1.png
| image2 = Cream skin1.png
| image3 = Silver chariot 2.png
| image3 = Cream skin2.png
| image4 = Silver chariot 3.png
| image4 = Cream skin3.png
| chart = {{StandChart4|power=C|speed=A|range=C|durability=B|precision=B|potential=C}}
| chart = {{StandChart4|power=B|speed=B|range=D|durability=C|precision=C|potential=D}}
| special_1 = Spinning Blade
| special_1 = Grab
| special_2 = Shooting Star
| special_2 = Surprise
| special_3 = Cleave
| special_3 = Destroy
| utility = Circle Slash
| utility = Enter Cream
| ultimate = Armor Off
| ultimate = Void
| passive =  
| passive =  
}}
}}


== Description ==
== Description ==
'''Hierophant Green''' is a long-distance projectile stand that can shoot green emeralds at enemies.
'''Cream''' is a close-ranged humanoid stand that can suck itself up into the Schwarzschild radius, collapsing itself into a dimension that erases anything it touches.
 
It can be remote controlled, but it is not made for 1 on 1 or close ranged combat.


=== PROS ===
=== PROS ===


* Fast light
* Many block bypassing options
* Two barrages
* Powerful void state
* Excellent pokes and pressure
* Good poking
* Counter
* Good mobility


=== CONS ===
=== CONS ===


* High execution requirement
* Very variable reward on hit
* Low damage output
* Blind and deaf in the void
* Lacking in mobility
* Above average cooldowns


== Moves/Combos ==
== Moves/Combos ==
{{MoveInfo
{{MoveInfo
| name = Punch
| name = Backhand Chop
| key = Light
| key = Light
| image = TWLight.gif
| image = CreamLight.gif
| startup = 4
| startup = 5
| active = 1(7)1
| active = 1(7)1
| active_num = 9
| active_num = 9
| recovery = 4
| recovery = 7
| damage = 5+6 Total:11
| damage = 11.0
| knockback = 1.0
| knockback = 1.1
| adv_hit = 3(launch)
| adv_hit = 0(launch)
| adv_block = 0
| adv_block = -3
| distance = 0.75
| distance = 0.75
| description = Fast light. Good combo starter.
| description = Average speed light. Hits twice with the first hit giving very good advantage on hit.
}}{{MoveInfo
}}{{MoveInfo
| name = Low Kick
| name = Bite
| key = Light(crouching)
| key = Crouching Light
| image = TWLightCrouching.gif
| image = CreamLightCrouching.gif
| startup = 7
| startup = 6
| active = 1
| active = 1
| active_num = 1
| active_num = 1
| recovery = 6
| recovery = 6
| damage = 6.0
| damage = 6.0
| knockback = 0.2
| knockback = 0.75
| adv_hit = 10(burstable)
| adv_hit = 13(burstable)
| adv_block = 4
| adv_block = 4
| distance = 0.75
| distance = 0.75
| description = Slower but longer stun than punch. Good combo starter.
| description = Applies slowness II for 2 seconds. Good stun and range
}}{{MoveInfo
| name = Swipe
| key = Utility Light
| image = CreamULight.gif
| startup = 6
| active = 1
| active_num = 1
| recovery = 7
| damage = 5.0
| knockback = 0.75
| adv_hit = 12(burstable)
| adv_block = 2
| distance = 0.5
| description = Single hit light attack. Slow startup for a light attack.
}}{{MoveInfo
}}{{MoveInfo
| name = Donut
| name = Vertical Chop
| key = Heavy
| key = Heavy
| image = TWHeavy.gif
| image = CreamHeavy.gif
| startup = 19
| startup = 19
| active = 1
| active = 1
| active_num = 1
| active_num = 1
| recovery = 22
| recovery = 10
| damage = 8.0
| knockback = 0.8
| adv_hit = 29(burstable)
| adv_block = 2
| distance = 1.0
| description = High risk uninterruptible heavy. Incredibly high stun on hit.
}}{{MoveInfo
| name = Overhead Smash
| key = Utility Heavy
| image = CreamUHeavy.gif
| startup = 13
| active = 1
| active_num = 1
| recovery = 6
| damage = 9.0
| damage = 9.0
| knockback = 1.0
| knockback = 1.25
| adv_hit = 29(launch)
| adv_hit = 8(launch)
| adv_block = -9
| adv_block = 7
| distance = 1.0
| distance = 0.5
| description = Has hyper armor. Incredibly long stun. Hugely punishable on whiff/block.
| description = Has hyper armor. Faster and less punishable than the out of cream version but less reward on hit.
}}{{MoveInfo
}}{{MoveInfo
| name = Barrage
| name = Assault
| key = Barrage
| key = Barrage
| image = TWBarrage.gif
| image = CreamBarrage.gif
| startup = 2
| startup = 9
| active = 1(2)x13
| active = 1(6)1(7)1
| active_num = 37
| active_num = 16
| recovery = 1
| recovery = 11
| damage = 13.0
| damage = 5x3 Total: 15.0
| knockback = 0.25
| knockback = 0.2
| adv_hit = 28(winded)
| adv_hit = 8(burstable)
| adv_block = 2
| adv_block = -2
| distance = 0.75
| distance = 0.75
| description = Fast and reliable combo starter/extender. Standard barrage
| description = Above average damage for a barrage with the tradeoff of not being as competent of a combo starter.
}}{{MoveInfo
| name = Aerial Assault
| key = Utility Barrage
| image = CreamUBarrage.gif
| startup = 9
| active = 1(6)1(7)1
| active_num = 16
| recovery = 11
| damage = 7x3 Total:21.0
| knockback = 0.1
| adv_hit = 3(burstable)
| adv_block = 0
| distance = 0.5
| description = Very high damage for a barrage. Doesn't combo start or extend.
}}{{MoveInfo
}}{{MoveInfo
| name = Roundhouse
| name = Grab
| key = Special 1
| key = Special 1
| image = TWRoundhouse.gif
| image = CreamSpecial1.gif
| startup = 6
| startup = 7
| active = 1
| active_num = 1
| recovery = 7
| damage = 9.0
| knockback = 1.0
| adv_hit = -3(launch)
| distance = 1.0
| description = Unblockable grab. Does good damage.
}}{{MoveInfo
| name = Void Charge
| key = Utility Special 1
| image = CreamUSpecial1.gif
| startup = 12
| active = 1
| active = 1
| active_num = 1
| active_num = 1
| recovery = 6
| recovery = 15
| damage = 5.0
| damage = 5.0 per hit
| knockback = 0.5
| distance = 1.0
| adv_hit = 3(burstable)
| description = Charge forward inside of cream. Does very high damage but is very easy to whiff. Destroys blocks.
| adv_block = 3
| distance = 0.75
| description = Low stun fast poke. (Unsure what this move is for based off these stats. Truflie please help D:)
}}{{MoveInfo
}}{{MoveInfo
| name = Sweep
| name = Surprise
| key = Special 1(crouching)
| key = Special 2
| image = TWSweep.gif
| image = CreamSpecial2.gif
| startup = 5
| startup = 13
| active = 1
| active = 1
| active_num = 1
| active_num = 1
| recovery = 10
| recovery = 10
| damage = 5.0
| damage = 5.0x2 Total: 10.0
| knockback = 0.5
| adv_hit = 0
| adv_hit = 5(burstable)
| adv_block = 0
| adv_block = -1
| distance = The block the user is looking at
| distance = 0.75
| description = Cream disappears and reappears on the block the player is looking at. Vertically rises and goes through block with void damage. Destroys blocks
| description = Fast sweep attack. Good for combo starting/extending (truflie I need you this move seems entirely outclassed by punch as well)
}}{{MoveInfo
| name = Detaching Void Charge
| key = Utility Special 2
| image = CreamUSpecial2.gif
| startup = 12
| active = 1
| active_num = 1
| recovery = 15
| damage = 5.0x4 Total 20.0
| knockback = 0
| adv_hit = 0
| adv_block = 0
| distance = 7.0
| description = Void charges out horizontally away from the user. Does void damage and takes the user out of utility. Destroys blocks.
}}{{MoveInfo
}}{{MoveInfo
| name = Forward Charge
| name = Destroy
| key = Special 2
| key = Special 3
| image = TWForwardCharge.gif
| image = CreamSpecial3.gif
| startup = 1
| startup = 20
| active = 14
| active = 1
| active_num = 14
| active_num = 1
| recovery = 6
| recovery = 9
| damage = 5.0
| damage = 8.0x2 Total:16.0
| knockback = 0.1
| knockback = 1.25
| adv_hit = 10
| adv_hit = -5(launch)
| adv_block = 1
| adv_block = 0
| distance = 10.0
| distance = 1.0
| description = The World lunges forward and punches the first entity it comes into contact with. It will stay at that position if the user continues to attack with The World. The World cannot be pushed back while in this state.
| description = Cream slams down in a void in front of the user. Has hyper armor.
Great move to press someone up against the wall with.
}}{{MoveInfo
}}{{MoveInfo
| name = Lunge
| name = Destroy Charge
| key = Special 2(crouching)
| key = Utility Special 3
| image = TWLunge.gif
| image = CreamUSpecial3.gif
| startup = 8
| startup = 12
| active = 1
| active = 1
| active_num = 1
| active_num = 1
| recovery = 5
| recovery = 15
| damage = 5.0
| damage = 5.0 per hit
| knockback = 0.6
| adv_hit = 0
| adv_hit = 6(launch)
| adv_block = 0
| adv_block = 4
| distance = 1.0
| distance = 1.0
| description = The World and the user lunge forward and attack. Good combo starter.
| description = Charge forward inside of cream. Destroys blocks.
}}{{MoveInfo
}}{{MoveInfo
| name = Feign Barrage
| name = Charge
| key = Special 3
| key = Crouching Special 3
| image = TWCounter.gif
| image = CreamSpecial3Crouching.gif
| startup = 5
| startup = 14
| active = 45
| active = 1(2)x4
| active_num = 45
| active_num = 13
| recovery = 10
| recovery = 3
| damage = 9.0
| damage = 2.0 per hit
| knockback = 0.7
| knockback = 0.5
| adv_hit = 11(launch)
| adv_hit = 6(launch)
| adv_block = 9
| distance = 4.0
| distance = 0.75
| description = Unblockable forward launch of Cream. Does high void damage and covers a large area.
| description = Very powerful counter. Resembles The World's barrage and knocks the opponent down when triggered.
}}{{MoveInfo
}}{{MoveInfo
| name = Time Stop
| name = Void
| key = Ultimate
| key = Ultimate
| image = TWTimestop.gif
| image = CreamUltimate.gif
| startup = 45
| startup = 14
| active = 80
| active = 120
| active_num = 80
| active_num = 120
| recovery = 0
| recovery = 0
| distance = 64.0
| damage = 1.5 per hit
| description = Stops time for everything except the user and The World for 4 seconds.
| description = The user enters Cream and becomes invincible. Can use creative flight while in this form and any entity close to you takes extreme damage.
}}{{MoveInfo
}}{{MoveInfo
| name = Timeskip
| name = Enter Cream
| key = Utility
| key = Utility
| image = TWTimeskip.gif
| image = CreamUtility.gif
| startup = 0
| startup = 9
| distance = 14
| active = 1
| description = The World and the user instantly teleport up to 14 blocks.
| active_num = 1
| recovery = 5
| description = The user enters cream and gains a new moveset with floaty movement. This sacrifices defense for mobility and it also sets your block meter to half when using it.
}}
}}


=== BNBs ===
=== BNBs ===
i.=Inside of cream/utility


=== BNB 1 ===
s.off = desummon stand
'''Armor On'''<div style="background: #1a1a1a; border: 2px solid #333; padding: 15px; margin: 0.5em 0; border-radius: 8px; box-shadow: 0 4px 8px rgba(0,0,0,0.5); overflow: hidden;">[[File:SCBNB1.gif|thumb]]Light>Barrage>Light>Cleave>Spinning Blade>Shooting Star>Light</div>
 
=== '''BNB 2''' ===
'''Armor On'''<div style="background: #1a1a1a; border: 2px solid #333; padding: 15px; margin: 0.5em 0; border-radius: 8px; box-shadow: 0 4px 8px rgba(0,0,0,0.5); overflow: hidden;">[[File:SCBNB2.gif|thumb]]Shooting Star>Light>Barrage>Impaling Thrust</div>
 
=== '''BNB 3''' ===
'''Armor Off'''<div style="background: #1a1a1a; border: 2px solid #333; padding: 15px; margin: 0.5em 0; border-radius: 8px; box-shadow: 0 4px 8px rgba(0,0,0,0.5); overflow: hidden;">[[File:SCBNB3.gif|thumb]]Shooting Star>Light>Spinning Blade>Barrage>Light>Cleave>Impaling Thrust</div>


=== '''BNB 4''' ===
s.on = summon stand
'''Armor Off'''<div style="background: #1a1a1a; border: 2px solid #333; padding: 15px; margin: 0.5em 0; border-radius: 8px; box-shadow: 0 4px 8px rgba(0,0,0,0.5); overflow: hidden;">[[File:SCBNB4.gif|thumb]]Lihgt>Spinning Blade>Barrage>Shooting Star>Cleave>Light</div>


=== '''BNB 5''' ===
==== BNB 1 ====
'''Armor Off'''<div style="background: #1a1a1a; border: 2px solid #333; padding: 15px; margin: 0.5em 0; border-radius: 8px; box-shadow: 0 4px 8px rgba(0,0,0,0.5); overflow: hidden;">[[File:SCBNB5.gif|thumb]]Impaling Thrust>dash>Barrage>...</div>
'''We all Cream'''<div style="background: #1a1a1a; border: 2px solid #333; padding: 15px; margin: 0.5em 0; border-radius: 8px; box-shadow: 0 4px 8px rgba(0,0,0,0.5); overflow: hidden;">Light>Assault>Light>Grab[[File:We_all_Cream.gif|thumb]]i.Light>Land+s.OFF>s.ON+Assault>Light>Charge>Grab
Chop>Destroy>Surprise
Chop>Void</div>


== Trivia ==
== Trivia ==

Latest revision as of 21:28, 4 May 2026


Description

Cream is a close-ranged humanoid stand that can suck itself up into the Schwarzschild radius, collapsing itself into a dimension that erases anything it touches.

PROS

  • Many block bypassing options
  • Powerful void state
  • Good poking
  • Good mobility

CONS

  • Very variable reward on hit
  • Blind and deaf in the void
  • Above average cooldowns

Moves/Combos

Backhand Chop [Light]

Startup:5 Ticks (0.25s)
Active:1(7)1 Ticks (0.45s)
Recovery:7 Ticks (0.35s)
Total:21 Ticks (1.05s)
Damage:11.0
Knockback:1.1
Adv. on Hit:0(launch) Ticks
Adv. on Block:-3 Ticks
Distance:0.75m
Average speed light. Hits twice with the first hit giving very good advantage on hit.

Bite [Crouching Light]

Startup:6 Ticks (0.3s)
Active:1 Ticks (0.05s)
Recovery:6 Ticks (0.3s)
Total:13 Ticks (0.65s)
Damage:6.0
Knockback:0.75
Adv. on Hit:13(burstable) Ticks
Adv. on Block:4 Ticks
Distance:0.75m
Applies slowness II for 2 seconds. Good stun and range

Swipe [Utility Light]

Startup:6 Ticks (0.3s)
Active:1 Ticks (0.05s)
Recovery:7 Ticks (0.35s)
Total:14 Ticks (0.7s)
Damage:5.0
Knockback:0.75
Adv. on Hit:12(burstable) Ticks
Adv. on Block:2 Ticks
Distance:0.5m
Single hit light attack. Slow startup for a light attack.

Vertical Chop [Heavy]

Startup:19 Ticks (0.95s)
Active:1 Ticks (0.05s)
Recovery:10 Ticks (0.5s)
Total:30 Ticks (1.5s)
Damage:8.0
Knockback:0.8
Adv. on Hit:29(burstable) Ticks
Adv. on Block:2 Ticks
Distance:1.0m
High risk uninterruptible heavy. Incredibly high stun on hit.

Overhead Smash [Utility Heavy]

Startup:13 Ticks (0.65s)
Active:1 Ticks (0.05s)
Recovery:6 Ticks (0.3s)
Total:20 Ticks (1s)
Damage:9.0
Knockback:1.25
Adv. on Hit:8(launch) Ticks
Adv. on Block:7 Ticks
Distance:0.5m
Has hyper armor. Faster and less punishable than the out of cream version but less reward on hit.

Assault [Barrage]

Startup:9 Ticks (0.45s)
Active:1(6)1(7)1 Ticks (0.8s)
Recovery:11 Ticks (0.55s)
Total:36 Ticks (1.8s)
Damage:5x3 Total: 15.0
Knockback:0.2
Adv. on Hit:8(burstable) Ticks
Adv. on Block:-2 Ticks
Distance:0.75m
Above average damage for a barrage with the tradeoff of not being as competent of a combo starter.

Aerial Assault [Utility Barrage]

Startup:9 Ticks (0.45s)
Active:1(6)1(7)1 Ticks (0.8s)
Recovery:11 Ticks (0.55s)
Total:36 Ticks (1.8s)
Damage:7x3 Total:21.0
Knockback:0.1
Adv. on Hit:3(burstable) Ticks
Adv. on Block:0 Ticks
Distance:0.5m
Very high damage for a barrage. Doesn't combo start or extend.

Grab [Special 1]

Startup:7 Ticks (0.35s)
Active:1 Ticks (0.05s)
Recovery:7 Ticks (0.35s)
Total:15 Ticks (0.75s)
Damage:9.0
Knockback:1.0
Adv. on Hit:-3(launch) Ticks
Distance:1.0m
Unblockable grab. Does good damage.

Void Charge [Utility Special 1]

Startup:12 Ticks (0.6s)
Active:1 Ticks (0.05s)
Recovery:15 Ticks (0.75s)
Total:28 Ticks (1.4s)


Damage:5.0 per hit
Distance:1.0m
Charge forward inside of cream. Does very high damage but is very easy to whiff. Destroys blocks.

Surprise [Special 2]

Startup:13 Ticks (0.65s)
Active:1 Ticks (0.05s)
Recovery:10 Ticks (0.5s)
Total:24 Ticks (1.2s)
Damage:5.0x2 Total: 10.0
Adv. on Hit:0 Ticks
Adv. on Block:0 Ticks
Distance:The block the user is looking atm
Cream disappears and reappears on the block the player is looking at. Vertically rises and goes through block with void damage. Destroys blocks

Detaching Void Charge [Utility Special 2]

Startup:12 Ticks (0.6s)
Active:1 Ticks (0.05s)
Recovery:15 Ticks (0.75s)
Total:28 Ticks (1.4s)
Damage:5.0x4 Total 20.0
Knockback:0
Adv. on Hit:0 Ticks
Adv. on Block:0 Ticks
Distance:7.0m
Void charges out horizontally away from the user. Does void damage and takes the user out of utility. Destroys blocks.

Destroy [Special 3]

Startup:20 Ticks (1s)
Active:1 Ticks (0.05s)
Recovery:9 Ticks (0.45s)
Total:30 Ticks (1.5s)
Damage:8.0x2 Total:16.0
Knockback:1.25
Adv. on Hit:-5(launch) Ticks
Adv. on Block:0 Ticks
Distance:1.0m
Cream slams down in a void in front of the user. Has hyper armor.

Destroy Charge [Utility Special 3]

Startup:12 Ticks (0.6s)
Active:1 Ticks (0.05s)
Recovery:15 Ticks (0.75s)
Total:28 Ticks (1.4s)
Damage:5.0 per hit
Adv. on Hit:0 Ticks
Adv. on Block:0 Ticks
Distance:1.0m
Charge forward inside of cream. Destroys blocks.

Charge [Crouching Special 3]

Startup:14 Ticks (0.7s)
Active:1(2)x4 Ticks (0.65s)
Recovery:3 Ticks (0.15s)
Total:30 Ticks (1.5s)
Damage:2.0 per hit
Knockback:0.5
Adv. on Hit:6(launch) Ticks
Distance:4.0m
Unblockable forward launch of Cream. Does high void damage and covers a large area.

Void [Ultimate]

Startup:14 Ticks (0.7s)
Active:120 Ticks (6s)
Recovery:0 Ticks (0s)
Total:134 Ticks (6.7s)



Damage:1.5 per hit
The user enters Cream and becomes invincible. Can use creative flight while in this form and any entity close to you takes extreme damage.

Enter Cream [Utility]

Startup:9 Ticks (0.45s)
Active:1 Ticks (0.05s)
Recovery:5 Ticks (0.25s)
Total:15 Ticks (0.75s)
The user enters cream and gains a new moveset with floaty movement. This sacrifices defense for mobility and it also sets your block meter to half when using it.

BNBs

i.=Inside of cream/utility

s.off = desummon stand

s.on = summon stand

BNB 1

We all Cream

Light>Assault>Light>Grab
File:We all Cream.gif
i.Light>Land+s.OFF>s.ON+Assault>Light>Charge>Grab

Chop>Destroy>Surprise

Chop>Void

Trivia