The World: Difference between revisions
No edit summary |
No edit summary |
||
| (6 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
{{Spec/Stand Infobox | {{Spec/Stand Infobox | ||
| title1 = The World | | title1 = The World | ||
| image1 = The world | | image1 = The world.png | ||
| image2 = The world | | image2 = The world skin1.png | ||
| image3 = The world | | image3 = The world skin2.png | ||
| image4 = The world | | image4 = The world skin3.png | ||
| chart = {{StandChart4|power=A|speed=A|range=C|durability=A|precision=A|potential=A}} | | chart = {{StandChart4|power=A|speed=A|range=C|durability=A|precision=A|potential=A}} | ||
| special_1 = Roundhouse | | special_1 = Roundhouse | ||
| Line 14: | Line 14: | ||
== Description == | == Description == | ||
Mid Range DOMINATOR | |||
'''The World''' is an evolvable powerful close-ranged stand that can stop time for a duration of time. Like any other evolved stand, you can't get it from a [[Stand Arrow]]. | '''The World''' is an evolvable powerful close-ranged stand that can stop time for a duration of time. Like any other evolved stand, you can't get it from a [[Stand Arrow]]. | ||
It is the full version of '''[[Shadow The World]],''' and it can also be evolved to '''[[The World: Over Heaven]]''' which is a non-canon stand from the '''Jojo's Bizarre Adventure: Eyes of Heaven''' game. It can be evolved using [[DIO's Diary]] | It is the full version of '''[[Shadow The World]],''' and it can also be evolved to '''[[The World: Over Heaven]]''' which is a non-canon stand from the '''Jojo's Bizarre Adventure: Eyes of Heaven''' game. It can be evolved using [[DIO's Diary]] | ||
=== PROS === | |||
* Fast light | |||
* Counter | |||
* Versatile ranged moves | |||
* Timestop & Timeskip | |||
=== CONS === | |||
* Counter is only knockdown | |||
* Donut is high risk/high reward outside combos | |||
== Moves/Combos == | |||
{{MoveInfo | |||
| name = Punch | |||
| key = Light | |||
| image = TWLight.gif | |||
| startup = 4 | |||
| active = 1(7)1 | |||
| active_num = 9 | |||
| recovery = 4 | |||
| damage = 5+6 Total:11 | |||
| knockback = 1.0 | |||
| adv_hit = 3(launch) | |||
| adv_block = 0 | |||
| distance = 0.75 | |||
| description = Fast light. Good combo starter. | |||
}}{{MoveInfo | |||
| name = Low Kick | |||
| key = Light(crouching) | |||
| image = TWLightCrouching.gif | |||
| startup = 7 | |||
| active = 1 | |||
| active_num = 1 | |||
| recovery = 6 | |||
| damage = 6.0 | |||
| knockback = 0.2 | |||
| adv_hit = 10(burstable) | |||
| adv_block = 4 | |||
| distance = 0.75 | |||
| description = Slower but longer stun than punch. Good combo starter. | |||
}}{{MoveInfo | |||
| name = Donut | |||
| key = Heavy | |||
| image = TWHeavy.gif | |||
| startup = 19 | |||
| active = 1 | |||
| active_num = 1 | |||
| recovery = 22 | |||
| damage = 9.0 | |||
| knockback = 1.0 | |||
| adv_hit = 29(launch) | |||
| adv_block = -9 | |||
| distance = 1.0 | |||
| description = Has hyper armor. Incredibly long stun. Hugely punishable on whiff/block. | |||
}}{{MoveInfo | |||
| name = Barrage | |||
| key = Barrage | |||
| image = TWBarrage.gif | |||
| startup = 2 | |||
| active = 1(2)x13 | |||
| active_num = 37 | |||
| recovery = 1 | |||
| damage = 13.0 | |||
| knockback = 0.25 | |||
| adv_hit = 28(winded) | |||
| adv_block = 2 | |||
| distance = 0.75 | |||
| description = Fast and reliable combo starter/extender. Standard barrage | |||
}}{{MoveInfo | |||
| name = Roundhouse | |||
| key = Special 1 | |||
| image = TWRoundhouse.gif | |||
| startup = 6 | |||
| active = 1 | |||
| active_num = 1 | |||
| recovery = 6 | |||
| damage = 5.0 | |||
| knockback = 0.5 | |||
| adv_hit = 3(burstable) | |||
| adv_block = 3 | |||
| distance = 0.75 | |||
| description = Low stun fast poke. (Unsure what this move is for based off these stats. Truflie please help D:) | |||
}}{{MoveInfo | |||
| name = Sweep | |||
| key = Special 1(crouching) | |||
| image = TWSweep.gif | |||
| startup = 5 | |||
| active = 1 | |||
| active_num = 1 | |||
| recovery = 10 | |||
| damage = 5.0 | |||
| knockback = 0.5 | |||
| adv_hit = 5(burstable) | |||
| adv_block = -1 | |||
| distance = 0.75 | |||
| description = Fast sweep attack. Good for combo starting/extending (truflie I need you this move seems entirely outclassed by punch as well) | |||
}}{{MoveInfo | |||
| name = Forward Charge | |||
| key = Special 2 | |||
| image = TWForwardCharge.gif | |||
| startup = 1 | |||
| active = 14 | |||
| active_num = 14 | |||
| recovery = 6 | |||
| damage = 5.0 | |||
| knockback = 0.1 | |||
| adv_hit = 10 | |||
| adv_block = 1 | |||
| distance = 10.0 | |||
| description = The World lunges forward and punches the first entity it comes into contact with. It will stay at that position if the user continues to attack with The World. The World cannot be pushed back while in this state. | |||
Great move to press someone up against the wall with. | |||
}}{{MoveInfo | |||
| name = Lunge | |||
| key = Special 2(crouching) | |||
| image = TWLunge.gif | |||
| startup = 8 | |||
| active = 1 | |||
| active_num = 1 | |||
| recovery = 5 | |||
| damage = 5.0 | |||
| knockback = 0.6 | |||
| adv_hit = 6(launch) | |||
| adv_block = 4 | |||
| distance = 1.0 | |||
| description = The World and the user lunge forward and attack. Good combo starter. | |||
}}{{MoveInfo | |||
| name = Feign Barrage | |||
| key = Special 3 | |||
| image = TWCounter.gif | |||
| startup = 5 | |||
| active = 45 | |||
| active_num = 45 | |||
| recovery = 10 | |||
| damage = 9.0 | |||
| knockback = 0.7 | |||
| adv_hit = 11(launch) | |||
| adv_block = 9 | |||
| distance = 0.75 | |||
| description = Very powerful counter. Resembles The World's barrage and knocks the opponent down when triggered. | |||
}}{{MoveInfo | |||
| name = Time Stop | |||
| key = Ultimate | |||
| image = TWTimestop.gif | |||
| startup = 45 | |||
| active = 80 | |||
| active_num = 80 | |||
| recovery = 0 | |||
| distance = 64.0 | |||
| description = Stops time for everything except the user and The World for 4 seconds. | |||
}}{{MoveInfo | |||
| name = Timeskip | |||
| key = Utility | |||
| image = TWTimeskip.gif | |||
| startup = 0 | |||
| distance = 14 | |||
| description = The World and the user instantly teleport up to 14 blocks. | |||
}} | |||
=== BNBs === | |||
=== BNB 1 === | |||
'''The Sauce Boss'''<div style="background: #1a1a1a; border: 2px solid #333; padding: 15px; margin: 0.5em 0; border-radius: 8px; box-shadow: 0 4px 8px rgba(0,0,0,0.5); overflow: hidden;">[[File:The_Sauce_Boss.gif|thumb]]Punch>Charge>Low Kick>Roundhouse>Barrage>Punch>Donut>Sweep>Punch~Punch</div> | |||
=== '''BNB 2''' === | |||
'''The Afternoon Coffee'''<div style="background: #1a1a1a; border: 2px solid #333; padding: 15px; margin: 0.5em 0; border-radius: 8px; box-shadow: 0 4px 8px rgba(0,0,0,0.5); overflow: hidden;">[[File:The_Afternoon_Coffee.gif|thumb]]Donut>Sweep>Charge>Light>Barrage>Roundhouse>Light~Light</div> | |||
== Evolution == | == Evolution == | ||
To evolve into The World, you need to use a [[Diary Page]] with [[Shadow The World]] as your stand. | To evolve into The World, you need to use a [[Diary Page]] with [[Shadow The World]] as your stand. | ||
To evolve the stand into '''[[The World: Over Heaven]],''' you need to use '''[[Heaven Plan|DIO's Diary]]''' on the stand. | To evolve the stand into '''[[The World: Over Heaven]],''' you need to use '''[[Heaven Plan|DIO's Diary]]''' on the stand. | ||
== Trivia == | |||
[[Category:Stands]] | [[Category:Stands]] | ||
[[Category:Stardust Crusaders]] | [[Category:Stardust Crusaders]] | ||
Latest revision as of 16:07, 29 April 2026
Description
Mid Range DOMINATOR
The World is an evolvable powerful close-ranged stand that can stop time for a duration of time. Like any other evolved stand, you can't get it from a Stand Arrow.
It is the full version of Shadow The World, and it can also be evolved to The World: Over Heaven which is a non-canon stand from the Jojo's Bizarre Adventure: Eyes of Heaven game. It can be evolved using DIO's Diary
PROS
- Fast light
- Counter
- Versatile ranged moves
- Timestop & Timeskip
CONS
- Counter is only knockdown
- Donut is high risk/high reward outside combos
Moves/Combos
Punch [Light]
| Startup: | 4 Ticks (0.2s) |
|---|---|
| Active: | 1(7)1 Ticks (0.45s) |
| Recovery: | 4 Ticks (0.2s) |
| Total: | 17 Ticks (0.85s) |
| Damage: | 5+6 Total:11 |
|---|---|
| Knockback: | 1.0 |
| Adv. on Hit: | 3(launch) Ticks |
| Adv. on Block: | 0 Ticks |
| Distance: | 0.75m |
Low Kick [Light(crouching)]
| Startup: | 7 Ticks (0.35s) |
|---|---|
| Active: | 1 Ticks (0.05s) |
| Recovery: | 6 Ticks (0.3s) |
| Total: | 14 Ticks (0.7s) |
| Damage: | 6.0 |
|---|---|
| Knockback: | 0.2 |
| Adv. on Hit: | 10(burstable) Ticks |
| Adv. on Block: | 4 Ticks |
| Distance: | 0.75m |
Donut [Heavy]
| Startup: | 19 Ticks (0.95s) |
|---|---|
| Active: | 1 Ticks (0.05s) |
| Recovery: | 22 Ticks (1.1s) |
| Total: | 42 Ticks (2.1s) |
| Damage: | 9.0 |
|---|---|
| Knockback: | 1.0 |
| Adv. on Hit: | 29(launch) Ticks |
| Adv. on Block: | -9 Ticks |
| Distance: | 1.0m |
Barrage [Barrage]
| Startup: | 2 Ticks (0.1s) |
|---|---|
| Active: | 1(2)x13 Ticks (1.85s) |
| Recovery: | 1 Ticks (0.05s) |
| Total: | 40 Ticks (2s) |
| Damage: | 13.0 |
|---|---|
| Knockback: | 0.25 |
| Adv. on Hit: | 28(winded) Ticks |
| Adv. on Block: | 2 Ticks |
| Distance: | 0.75m |
Roundhouse [Special 1]
| Startup: | 6 Ticks (0.3s) |
|---|---|
| Active: | 1 Ticks (0.05s) |
| Recovery: | 6 Ticks (0.3s) |
| Total: | 13 Ticks (0.65s) |
| Damage: | 5.0 |
|---|---|
| Knockback: | 0.5 |
| Adv. on Hit: | 3(burstable) Ticks |
| Adv. on Block: | 3 Ticks |
| Distance: | 0.75m |
Sweep [Special 1(crouching)]
| Startup: | 5 Ticks (0.25s) |
|---|---|
| Active: | 1 Ticks (0.05s) |
| Recovery: | 10 Ticks (0.5s) |
| Total: | 16 Ticks (0.8s) |
| Damage: | 5.0 |
|---|---|
| Knockback: | 0.5 |
| Adv. on Hit: | 5(burstable) Ticks |
| Adv. on Block: | -1 Ticks |
| Distance: | 0.75m |
Forward Charge [Special 2]
| Startup: | 1 Ticks (0.05s) |
|---|---|
| Active: | 14 Ticks (0.7s) |
| Recovery: | 6 Ticks (0.3s) |
| Total: | 21 Ticks (1.05s) |
| Damage: | 5.0 |
|---|---|
| Knockback: | 0.1 |
| Adv. on Hit: | 10 Ticks |
| Adv. on Block: | 1 Ticks |
| Distance: | 10.0m |
Lunge [Special 2(crouching)]
| Startup: | 8 Ticks (0.4s) |
|---|---|
| Active: | 1 Ticks (0.05s) |
| Recovery: | 5 Ticks (0.25s) |
| Total: | 14 Ticks (0.7s) |
| Damage: | 5.0 |
|---|---|
| Knockback: | 0.6 |
| Adv. on Hit: | 6(launch) Ticks |
| Adv. on Block: | 4 Ticks |
| Distance: | 1.0m |
Feign Barrage [Special 3]
| Startup: | 5 Ticks (0.25s) |
|---|---|
| Active: | 45 Ticks (2.25s) |
| Recovery: | 10 Ticks (0.5s) |
| Total: | 60 Ticks (3s) |
| Damage: | 9.0 |
|---|---|
| Knockback: | 0.7 |
| Adv. on Hit: | 11(launch) Ticks |
| Adv. on Block: | 9 Ticks |
| Distance: | 0.75m |
Time Stop [Ultimate]
| Startup: | 45 Ticks (2.25s) |
|---|---|
| Active: | 80 Ticks (4s) |
| Recovery: | 0 Ticks (0s) |
| Total: | 125 Ticks (6.25s) |
| Distance: | 64.0m |
|---|
Timeskip [Utility]
| Startup: | 0 Ticks (0s) |
|---|---|
| Total: | 0 Ticks (0s) |
| Distance: | 14m |
|---|
BNBs
BNB 1
The Sauce Boss
BNB 2
The Afternoon Coffee
Evolution
To evolve into The World, you need to use a Diary Page with Shadow The World as your stand.
To evolve the stand into The World: Over Heaven, you need to use DIO's Diary on the stand.