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	<id>https://wiki.jcraft-eoe.com/index.php?action=history&amp;feed=atom&amp;title=Module%3AChestLoot%2FData</id>
	<title>Module:ChestLoot/Data - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.jcraft-eoe.com/index.php?action=history&amp;feed=atom&amp;title=Module%3AChestLoot%2FData"/>
	<link rel="alternate" type="text/html" href="https://wiki.jcraft-eoe.com/index.php?title=Module:ChestLoot/Data&amp;action=history"/>
	<updated>2026-05-21T02:27:32Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id>https://wiki.jcraft-eoe.com/index.php?title=Module:ChestLoot/Data&amp;diff=156&amp;oldid=prev</id>
		<title>KasaneTetoLover: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="https://wiki.jcraft-eoe.com/index.php?title=Module:ChestLoot/Data&amp;diff=156&amp;oldid=prev"/>
		<updated>2026-04-25T00:39:12Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:39, 25 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>KasaneTetoLover</name></author>
	</entry>
	<entry>
		<id>https://wiki.jcraft-eoe.com/index.php?title=Module:ChestLoot/Data&amp;diff=155&amp;oldid=prev</id>
		<title>Fandom Import&gt;KasaneTetoLover at 15:57, 23 April 2026</title>
		<link rel="alternate" type="text/html" href="https://wiki.jcraft-eoe.com/index.php?title=Module:ChestLoot/Data&amp;diff=155&amp;oldid=prev"/>
		<updated>2026-04-23T15:57:23Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;return {&lt;br /&gt;
    [&amp;quot;arrow_ruin&amp;quot;] = {&lt;br /&gt;
        pools = {&lt;br /&gt;
            {&lt;br /&gt;
                rolls = { min = 2, max = 9 },&lt;br /&gt;
                entries = {&lt;br /&gt;
                    { &amp;quot;Requiem_Arrow&amp;quot;, 1, count = 1 },&lt;br /&gt;
                    { &amp;quot;Sand&amp;quot;, 99, count = 1 }&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            {&lt;br /&gt;
                rolls = { min = 3, max = 8 },&lt;br /&gt;
                entries = {&lt;br /&gt;
                    { &amp;quot;Stand_Arrow&amp;quot;, 1, count = 1 },&lt;br /&gt;
                    { &amp;quot;Stand_Arrowhead&amp;quot;, 1, count = 1 },&lt;br /&gt;
                    { &amp;quot;Flint&amp;quot;, 1, count = 1 },&lt;br /&gt;
                    { &amp;quot;Stick&amp;quot;, 1, count = 1 },&lt;br /&gt;
                    { &amp;quot;Feather&amp;quot;, 1, count = 1 }&lt;br /&gt;
                }&lt;br /&gt;
            }&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;treasure&amp;quot;] = {&lt;br /&gt;
        pools = {&lt;br /&gt;
            {&lt;br /&gt;
                rolls = { min = 3, max = 6 },&lt;br /&gt;
                entries = {&lt;br /&gt;
                    { &amp;quot;Gold_Ingot&amp;quot;, 40, count = {2, 5} },&lt;br /&gt;
                    { &amp;quot;Lapis_Lazuli&amp;quot;, 30, count = {3, 12} },&lt;br /&gt;
                    { &amp;quot;Amethyst_Shard&amp;quot;, 20, count = {2, 6} },&lt;br /&gt;
                    { &amp;quot;Diamond&amp;quot;, 20, count = {1, 3} },&lt;br /&gt;
                    { &amp;quot;Netherite_Ingot&amp;quot;, 1, count = 1 }&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            {&lt;br /&gt;
                rolls = 1,&lt;br /&gt;
                entries = {&lt;br /&gt;
                    { &amp;quot;Stone_Mask&amp;quot;, 1, count = 1 }&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            {&lt;br /&gt;
                rolls = { min = 1, max = 2 },&lt;br /&gt;
                entries = {&lt;br /&gt;
                    { &amp;quot;Air&amp;quot;, 4 },&lt;br /&gt;
                    { &amp;quot;Strong_Potion_of_Healing&amp;quot;, 2, count = 1 },&lt;br /&gt;
                    { &amp;quot;Strong_Potion_of_Regeneration&amp;quot;, 2, count = 1 },&lt;br /&gt;
                    { &amp;quot;Potion_of_Healing&amp;quot;, 1, count = 1 },&lt;br /&gt;
                    { &amp;quot;Potion_of_Regeneration&amp;quot;, 1, count = 1 }&lt;br /&gt;
                }&lt;br /&gt;
            }&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;ammunition&amp;quot;] = {&lt;br /&gt;
        pools = {&lt;br /&gt;
            {&lt;br /&gt;
                rolls = { min = 6, max = 10 },&lt;br /&gt;
                entries = {&lt;br /&gt;
                    { &amp;quot;Arrow&amp;quot;, 3, count = {3, 5} },&lt;br /&gt;
                    { &amp;quot;Weakness_Arrow&amp;quot;, 1, count = {3, 5} },&lt;br /&gt;
                    { &amp;quot;Poison_Arrow&amp;quot;, 1, count = {3, 5} },&lt;br /&gt;
                    { &amp;quot;Slowness_Arrow&amp;quot;, 1, count = {3, 5} },&lt;br /&gt;
                    { &amp;quot;Strong_Poison_Arrow&amp;quot;, 1, count = {3, 5} },&lt;br /&gt;
                    { &amp;quot;Strong_Slowness_Arrow&amp;quot;, 1, count = {3, 5} }&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            {&lt;br /&gt;
                rolls = 1,&lt;br /&gt;
                entries = {&lt;br /&gt;
                    { &amp;quot;Bullet&amp;quot;, 1, count = 2 },&lt;br /&gt;
                    { &amp;quot;Firework_Rocket&amp;quot;, 2, count = {1, 3} }&lt;br /&gt;
                }&lt;br /&gt;
            }&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;close_combat&amp;quot;] = {&lt;br /&gt;
        pools = {&lt;br /&gt;
            {&lt;br /&gt;
                rolls = { min = 6, max = 10 },&lt;br /&gt;
                entries = {&lt;br /&gt;
                    { &amp;quot;Iron_Axe&amp;quot;, 2, count = 1 },&lt;br /&gt;
                    { &amp;quot;Iron_Sword&amp;quot;, 2, count = 1 },&lt;br /&gt;
                    { &amp;quot;Shield&amp;quot;, 1, count = 1 }&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            {&lt;br /&gt;
                rolls = { min = 3, max = 6 },&lt;br /&gt;
                entries = {&lt;br /&gt;
                    { &amp;quot;Iron_Axe&amp;quot;, 2, count = 1 }, -- Enchanted&lt;br /&gt;
                    { &amp;quot;Iron_Sword&amp;quot;, 2, count = 1 }, -- Enchanted&lt;br /&gt;
                    { &amp;quot;Shield&amp;quot;, 1, count = 1 } -- Enchanted&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            {&lt;br /&gt;
                rolls = 1,&lt;br /&gt;
                entries = {&lt;br /&gt;
                    { &amp;quot;Air&amp;quot;, 99 },&lt;br /&gt;
                    { &amp;quot;Trident&amp;quot;, 1, count = 1 }&lt;br /&gt;
                }&lt;br /&gt;
            }&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;ranged_combat&amp;quot;] = {&lt;br /&gt;
        pools = {&lt;br /&gt;
            {&lt;br /&gt;
                rolls = { min = 6, max = 10 },&lt;br /&gt;
                entries = {&lt;br /&gt;
                    { &amp;quot;Bow&amp;quot;, 1, count = 1 }&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            {&lt;br /&gt;
                rolls = { min = 3, max = 6 },&lt;br /&gt;
                entries = {&lt;br /&gt;
                    { &amp;quot;Bow&amp;quot;, 1, count = 1 } -- Enchanted&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            {&lt;br /&gt;
                rolls = 1,&lt;br /&gt;
                entries = {&lt;br /&gt;
                    { &amp;quot;Air&amp;quot;, 99 },&lt;br /&gt;
                    { &amp;quot;Trident&amp;quot;, 1, count = 1 }&lt;br /&gt;
                }&lt;br /&gt;
            }&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;drink&amp;quot;] = {&lt;br /&gt;
        pools = {&lt;br /&gt;
            {&lt;br /&gt;
                rolls = 5,&lt;br /&gt;
                entries = {&lt;br /&gt;
                    { &amp;quot;Potion_of_Healing&amp;quot;, 2, count = 1 },&lt;br /&gt;
                    { &amp;quot;Strong_Potion_of_Healing&amp;quot;, 1, count = 1 },&lt;br /&gt;
                    { &amp;quot;Splash_Potion_of_Harming&amp;quot;, 2, count = 1 },&lt;br /&gt;
                    { &amp;quot;Strong_Splash_Potion_of_Harming&amp;quot;, 1, count = 1 },&lt;br /&gt;
                    { &amp;quot;Potion_of_Leaping&amp;quot;, 2, count = 1 },&lt;br /&gt;
                    { &amp;quot;Strong_Potion_of_Leaping&amp;quot;, 1, count = 1 },&lt;br /&gt;
                    { &amp;quot;Potion_of_Strength&amp;quot;, 2, count = 1 },&lt;br /&gt;
                    { &amp;quot;Strong_Potion_of_Strength&amp;quot;, 1, count = 1 },&lt;br /&gt;
                    { &amp;quot;Splash_Potion_of_Weakness&amp;quot;, 2, count = 1 },&lt;br /&gt;
                    { &amp;quot;Splash_Potion_of_Slowness&amp;quot;, 2, count = 1 },&lt;br /&gt;
                    { &amp;quot;Strong_Splash_Potion_of_Slowness&amp;quot;, 1, count = 1 },&lt;br /&gt;
                    { &amp;quot;Potion_of_Swiftness&amp;quot;, 2, count = 1 },&lt;br /&gt;
                    { &amp;quot;Strong_Potion_of_Swiftness&amp;quot;, 1, count = 1 }&lt;br /&gt;
                }&lt;br /&gt;
            }&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;food&amp;quot;] = {&lt;br /&gt;
        pools = {&lt;br /&gt;
            {&lt;br /&gt;
                rolls = { min = 2, max = 8 },&lt;br /&gt;
                entries = {&lt;br /&gt;
                    { &amp;quot;Blood_Bottle_(15)&amp;quot;, 1, count = 1 },&lt;br /&gt;
                    { &amp;quot;Blood_Bottle_(14)&amp;quot;, 1, count = 1 },&lt;br /&gt;
                    { &amp;quot;Blood_Bottle_(13)&amp;quot;, 1, count = 1 },&lt;br /&gt;
                    { &amp;quot;Blood_Bottle_(12)&amp;quot;, 1, count = 1 },&lt;br /&gt;
                    { &amp;quot;Blood_Bottle_(11)&amp;quot;, 1, count = 1 },&lt;br /&gt;
                    { &amp;quot;Blood_Bottle_(10)&amp;quot;, 1, count = 1 },&lt;br /&gt;
                    { &amp;quot;Blood_Bottle_(9)&amp;quot;, 1, count = 1 },&lt;br /&gt;
                    { &amp;quot;Blood_Bottle_(8)&amp;quot;, 1, count = 1 },&lt;br /&gt;
                    { &amp;quot;Blood_Bottle_(7)&amp;quot;, 1, count = 1 }&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            {&lt;br /&gt;
                rolls = { min = 2, max = 6 },&lt;br /&gt;
                entries = {&lt;br /&gt;
                    { &amp;quot;Chicken&amp;quot;, 1, count = 1 },&lt;br /&gt;
                    { &amp;quot;Beef&amp;quot;, 1, count = 1 },&lt;br /&gt;
                    { &amp;quot;Porkchop&amp;quot;, 1, count = 1 },&lt;br /&gt;
                    { &amp;quot;Rabbit&amp;quot;, 1, count = 1 },&lt;br /&gt;
                    { &amp;quot;Mutton&amp;quot;, 1, count = 1 }&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            {&lt;br /&gt;
                rolls = { min = 0, max = 3 },&lt;br /&gt;
                entries = {&lt;br /&gt;
                    { &amp;quot;Rotten_Flesh&amp;quot;, 1, count = 1 }&lt;br /&gt;
                }&lt;br /&gt;
            }&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;library&amp;quot;] = {&lt;br /&gt;
        pools = {&lt;br /&gt;
            {&lt;br /&gt;
                rolls = { min = 2, max = 10 },&lt;br /&gt;
                entries = {&lt;br /&gt;
                    { &amp;quot;Book&amp;quot;, 20, count = {1, 3} },&lt;br /&gt;
                    { &amp;quot;Paper&amp;quot;, 20, count = {2, 7} },&lt;br /&gt;
                    { &amp;quot;Enchanted_Book&amp;quot;, 10, count = 1 }&lt;br /&gt;
                }&lt;br /&gt;
            }&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;night_stand&amp;quot;] = {&lt;br /&gt;
        pools = {&lt;br /&gt;
            {&lt;br /&gt;
                rolls = { min = 3, max = 5 },&lt;br /&gt;
                entries = {&lt;br /&gt;
                    { &amp;quot;Blood_Bottle_(15)&amp;quot;, 1, count = 1 },&lt;br /&gt;
                    { &amp;quot;Blood_Bottle_(14)&amp;quot;, 1, count = 1 },&lt;br /&gt;
                    { &amp;quot;Blood_Bottle_(13)&amp;quot;, 1, count = 1 },&lt;br /&gt;
                    { &amp;quot;Blood_Bottle_(12)&amp;quot;, 1, count = 1 },&lt;br /&gt;
                    { &amp;quot;Blood_Bottle_(11)&amp;quot;, 1, count = 1 },&lt;br /&gt;
                    { &amp;quot;Blood_Bottle_(10)&amp;quot;, 1, count = 1 },&lt;br /&gt;
                    { &amp;quot;Blood_Bottle_(9)&amp;quot;, 1, count = 1 },&lt;br /&gt;
                    { &amp;quot;Blood_Bottle_(8)&amp;quot;, 1, count = 1 },&lt;br /&gt;
                    { &amp;quot;Blood_Bottle_(7)&amp;quot;, 1, count = 1 }&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            {&lt;br /&gt;
                rolls = 1,&lt;br /&gt;
                entries = {&lt;br /&gt;
                    { &amp;quot;Cookie :D&amp;quot;, 1, count = {3, 15} }&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            {&lt;br /&gt;
                rolls = 1,&lt;br /&gt;
                entries = {&lt;br /&gt;
                    { &amp;quot;Cinderella_Mask&amp;quot;, 1, count = 1 },&lt;br /&gt;
                    { &amp;quot;Air&amp;quot;, 3 }&lt;br /&gt;
                }&lt;br /&gt;
            }&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;smithy&amp;quot;] = {&lt;br /&gt;
        pools = {&lt;br /&gt;
            {&lt;br /&gt;
                rolls = { min = 5, max = 12 },&lt;br /&gt;
                entries = {&lt;br /&gt;
                    { &amp;quot;Raw_Iron&amp;quot;, 1, count = 1 },&lt;br /&gt;
                    { &amp;quot;Iron_Ingot&amp;quot;, 2, count = 1 }&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            {&lt;br /&gt;
                rolls = { min = 3, max = 8 },&lt;br /&gt;
                entries = {&lt;br /&gt;
                    { &amp;quot;Coal&amp;quot;, 1, count = 1 }&lt;br /&gt;
                }&lt;br /&gt;
            }&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Fandom Import&gt;KasaneTetoLover</name></author>
	</entry>
</feed>